refactor(monorepo): reorganización lógica + renames + SDDs + split CHANGELOG
Reorganización física de crates/: - core/ (mezclaba 6 propósitos) se divide en protocol/, init/, runtime/, compat/ - shared/ (3 crates) se redistribuye en protocol/ e init/ - lapaloma (sub-módulo de ui_engine) se promueve a modules/pineal/ Renames de proyectos: - shipote → shuma (runtime de sandboxes) - nouser → akasha (explorador de Mónadas) - yahweh → nahual (motor GPUI, antes ui_engine/) - lapaloma → pineal (data-viz agnóstica) Fraccionamiento UI → core agnóstico: - vista-core (DeckState + snap, 175 LOC, 5 tests verdes) - barra-core (Task + render_html + sanitize, 90 LOC, 5 tests verdes) - vista-web y barra-web ahora son thin DOM bindings Documentación nueva: - 16 SDDs por subdirectorio (≤80 LOC c/u): protocol/init/runtime/compat + 10 módulos + apps/ - docs/STATUS.md con cifras reales por proyecto - docs/ROADMAP.md con plan a finalización (6 hitos, ~6-8 semanas) - CHANGELOG.md particionado en docs/changelog/<proyecto>.md (7 buckets) Automatización: - scripts/reorg.py — script idempotente que: git mv directorios, renombra package names, recomputa path = refs, reescribe imports rust, actualiza workspace Cargo.toml. Soporta --dry-run. - scripts/split-changelog.py — particiona CHANGELOG por componente. Validación: - cargo check --workspace pasa (124 crates + 2 nuevos cores). - 10 tests adicionales (5 en vista-core + 5 en barra-core) verdes. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -0,0 +1,51 @@
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//! probe — herramienta de diagnóstico del handshake.
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//!
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//! Conecta a un Init brahman vivo, hace handshake, un ping, y se va.
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//! Ruta del socket: `$BRAHMAN_INIT_SOCKET` o el default
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//! ([`brahman_handshake::transport::default_socket_path`]).
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//!
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//! Uso:
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//! ```sh
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//! cargo run -p brahman-handshake --example probe
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//! ```
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use std::collections::BTreeSet;
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use brahman_card::{Card, Payload, Supervision, CARD_SCHEMA_VERSION};
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use brahman_handshake::{client::Client, transport};
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use ulid::Ulid;
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#[tokio::main(flavor = "current_thread")]
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async fn main() -> anyhow::Result<()> {
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let card = Card {
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schema_version: CARD_SCHEMA_VERSION,
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id: Ulid::new(),
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label: "brahman-probe".into(),
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payload: Payload::Virtual,
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supervision: Supervision::OneShot,
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provides: BTreeSet::new(),
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requires: BTreeSet::new(),
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..Default::default()
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};
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let path = transport::default_socket_path();
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println!("connecting to {}", path.display());
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let mut client = Client::connect(&path, card).await?;
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let info = client.server_info();
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println!(
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" HelloAck: session={} server={} protocol={} init_attached={}",
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client.session(),
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info.server_version,
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info.protocol_version,
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info.init_attached
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);
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let ts = client.ping().await?;
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println!(" Pong: ts={}ms", ts);
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client.farewell().await?;
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println!(" Farewell OK");
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Ok(())
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}
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@@ -0,0 +1,83 @@
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//! `subscriber` — cliente brahman que loguea cada `MatchEvent` recibido.
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//!
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//! Declara una Card con un input `in` de tipo `json`. Cada vez que el
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//! broker matchea (o desmatch) ese input contra un productor, imprime
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//! una línea. Útil para visualizar la dinámica del broker en vivo.
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//!
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//! Uso:
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//! ```sh
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//! cargo run -p brahman-handshake --example subscriber [label]
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//! ```
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use std::collections::BTreeSet;
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use std::time::Duration;
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use brahman_card::{
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ulid::Ulid, Card, Flow, Flows, Lifecycle, Payload, Priority, Supervision, TypeRef,
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CARD_SCHEMA_VERSION,
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};
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use brahman_handshake::{client::Client, transport};
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#[tokio::main(flavor = "current_thread")]
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async fn main() -> anyhow::Result<()> {
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let label = std::env::args()
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.nth(1)
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.unwrap_or_else(|| "subscriber".into());
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let card = Card {
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schema_version: CARD_SCHEMA_VERSION,
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id: Ulid::new(),
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label: label.clone(),
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provides: BTreeSet::new(),
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requires: BTreeSet::new(),
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payload: Payload::Virtual,
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supervision: Supervision::OneShot,
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lifecycle: Lifecycle::Daemon,
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priority: Priority::Normal,
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flow: Flows {
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input: vec![Flow {
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name: "in".into(),
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ty: TypeRef::Primitive {
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name: "json".into(),
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},
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pin_to: None,
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}],
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output: vec![],
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},
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..Default::default()
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};
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let path = transport::default_socket_path();
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eprintln!("[{label}] connecting to {}", path.display());
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let mut client = Client::connect(&path, card).await?;
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eprintln!(
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"[{label}] attached: session={} init={}",
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client.session(),
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client.server_info().init_attached
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);
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// Loop: espera hasta 25s por un MatchEvent. Si timeout, ping para
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// mantener la conexión viva.
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loop {
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match client.await_event(Duration::from_secs(25)).await? {
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Some(ev) => {
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eprintln!(
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"[{label}] {:?} {} ← {}.{} via={:?}{}",
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ev.kind,
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ev.consumer_flow,
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if ev.producer_label.is_empty() {
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"<none>"
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} else {
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&ev.producer_label
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},
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ev.producer_flow,
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ev.via,
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if ev.pinned { " 📌" } else { "" }
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);
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}
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None => {
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let _ts = client.ping().await?;
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}
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}
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}
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}
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