refactor(brain): A2 — split arje-brain en 3 sub-crates
DAG de dependencias limpio (modularidad horizontal):
- arje-brain-rules — rules + engine + dispatch (motor determinista)
- arje-brain-cognitive — observer + crystallize (estadística)
- arje-brain-audit — audit chain → CAS (accountability)
- arje-brain — umbrella de integración (introspect +
autopromote + metrics + loader)
Habilitador clave: TimedEvent movido de observer.rs a rules.rs
(engine lo necesitaba, era el único acoplo que rompía el DAG).
arje-brain re-exporta la API de los 3 sub-crates: arje-zero y chasqui
(consumidores) no requieren cambios. cargo check --workspace verde.
24 tests del brain pasan (4 rules + 6 cognitive + 5 audit + 9 umbrella).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,73 @@
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//! Despacho asíncrono de Actions. El motor entrega `Vec<Arc<Rule>>` matched;
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//! este módulo las traduce a efectos del fractal vía un `ActionSink` trait.
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//!
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//! Esto invierte la dependencia: ente-brain no conoce a ente-zero. El init
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//! implementa `ActionSink` y wirea spawn/invoke/log a sus propias estructuras.
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use crate::rules::{Action, LogLevel, Rule};
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use std::sync::Arc;
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use tracing::{debug, error, info, trace, warn};
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/// Backend de ejecución de Actions. ente-zero implementa esto delegando a
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/// graph_tx (Spawn → SpawnRequest, Invoke → bus call, etc.).
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pub trait ActionSink: Send + Sync {
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/// Spawn una Card decodificada. Implementación: GraphEvent::SpawnRequest.
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fn spawn(&self, card_blob: &str);
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/// Invoke por bus. blob crudo; el sink lo enruta vía bus_mediator.
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fn invoke(&self, target_cap: arje_card::Capability, blob: Vec<u8>);
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/// Notifica a un Ente específico (target_id). Implementación: forward por bus.
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fn notify(&self, target_id: ulid::Ulid, message: &str);
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/// Inhibe un comportamiento (placeholder; semántica depende del sink).
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fn inhibit(&self, reason: &str);
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}
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/// Sink por defecto que sólo logea. Útil para tests y dev sin runtime.
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pub struct NullSink;
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impl ActionSink for NullSink {
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fn spawn(&self, card_blob: &str) {
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info!(blob_len = card_blob.len(), "NullSink::spawn (no-op)");
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}
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fn invoke(&self, target_cap: arje_card::Capability, blob: Vec<u8>) {
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info!(?target_cap, blob_len = blob.len(), "NullSink::invoke (no-op)");
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}
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fn notify(&self, target_id: ulid::Ulid, message: &str) {
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info!(%target_id, %message, "NullSink::notify (no-op)");
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}
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fn inhibit(&self, reason: &str) {
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info!(%reason, "NullSink::inhibit (no-op)");
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}
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}
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/// Ejecuta las reglas matched. Cada Rule puede tener N Actions; ejecutamos
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/// todas. Las acciones de Log se evalúan inline (tracing es async-safe).
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/// Las acciones de Spawn/Invoke/Notify se delegan al sink — el sink decide
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/// si procesarlas sincrónica o asincrónicamente.
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pub async fn dispatch_actions(rules: &[Arc<Rule>], sink: &dyn ActionSink) {
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for rule in rules {
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trace!(id = %rule.id, priority = rule.priority, n = rule.then.len(), "dispatching rule");
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for action in &rule.then {
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execute_action(action, sink, rule.id).await;
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}
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}
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}
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async fn execute_action(action: &Action, sink: &dyn ActionSink, rule_id: ulid::Ulid) {
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match action {
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Action::Log { level, message } => emit_log(level, message, rule_id),
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Action::Notify { target_id, message } => sink.notify(*target_id, message),
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Action::Spawn { card_blob } => sink.spawn(card_blob),
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Action::Invoke { target_cap, blob } => sink.invoke(target_cap.clone(), blob.clone()),
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Action::Inhibit { reason } => sink.inhibit(reason),
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}
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}
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fn emit_log(level: &LogLevel, message: &str, rule_id: ulid::Ulid) {
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match level {
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LogLevel::Trace => trace!(rule = %rule_id, "{}", message),
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LogLevel::Debug => debug!(rule = %rule_id, "{}", message),
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LogLevel::Info => info! (rule = %rule_id, "{}", message),
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LogLevel::Warn => warn! (rule = %rule_id, "{}", message),
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LogLevel::Error => error!(rule = %rule_id, "{}", message),
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}
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}
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@@ -0,0 +1,399 @@
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//! Motor de inferencia. HashMap<EventKindDiscriminant, Vec<Arc<Rule>>> para
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//! lookup O(1) por tipo de evento, luego filter lineal por scope + filtros
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//! del payload (BusInvokeOf, Custom).
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//!
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//! Inmutabilidad fractal: `Arc<Rule>` es el unit de compartición. Clonar una
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//! regla del motor para entregarla al dispatcher es un refcount bump, no copia.
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use crate::rules::TimedEvent;
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use crate::rules::{EventKind, EventPattern, Rule, Scope};
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use arje_card::Capability;
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use std::collections::HashMap;
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use std::sync::Arc;
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use std::time::Duration;
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use ulid::Ulid;
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/// Discriminante barato de `EventKind` para indexar el HashMap. Sin payload —
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/// el match de payload se hace en una segunda pasada lineal en O(k) donde k
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/// es el número de reglas para ese tag.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum EventKindDiscriminant {
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EnteSpawned,
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EnteDied,
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BusAnnounce,
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BusInvoke,
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BusInvokeOf,
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DeviceAdded,
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DeviceRemoved,
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Custom,
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}
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impl From<&EventKind> for EventKindDiscriminant {
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fn from(k: &EventKind) -> Self {
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match k {
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EventKind::EnteSpawned => Self::EnteSpawned,
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EventKind::EnteDied => Self::EnteDied,
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EventKind::BusAnnounce => Self::BusAnnounce,
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EventKind::BusInvoke => Self::BusInvoke,
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EventKind::BusInvokeOf(_) => Self::BusInvokeOf,
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EventKind::DeviceAdded => Self::DeviceAdded,
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EventKind::DeviceRemoved => Self::DeviceRemoved,
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EventKind::Custom(_) => Self::Custom,
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}
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}
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}
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/// Snapshot del Ente que disparó el evento. Necesario para evaluar `Scope`.
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#[derive(Debug, Clone, Default)]
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pub struct SubjectInfo {
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pub id: Option<Ulid>,
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pub label: Option<String>,
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pub capabilities: Vec<Capability>,
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}
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pub struct RuleEngine {
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rules: Vec<Arc<Rule>>,
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/// Reglas atómicas (Single, Sequence) indexadas por discriminante del
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/// kind que las dispara. Lookup O(1).
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by_kind: HashMap<EventKindDiscriminant, Vec<Arc<Rule>>>,
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/// Reglas compuestas (Either, All): se evalúan contra cada evento.
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/// Para fractales con N pequeño no afecta perf; con N grande, optimizar
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/// emitiendo a múltiples buckets en insert (fan-out).
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compound: Vec<Arc<Rule>>,
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}
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impl Default for RuleEngine {
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fn default() -> Self { Self::empty() }
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}
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impl RuleEngine {
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pub fn empty() -> Self {
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Self { rules: Vec::new(), by_kind: HashMap::new(), compound: Vec::new() }
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}
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/// Carga reglas desde JSON (lista de Rule).
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pub fn load_json(json: &str) -> anyhow::Result<Self> {
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let rules: Vec<Rule> = serde_json::from_str(json)?;
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let mut engine = Self::empty();
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for r in rules {
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r.validate().map_err(|e| anyhow::anyhow!("regla inválida: {e}"))?;
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engine.insert(r);
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}
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Ok(engine)
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}
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pub fn insert(&mut self, rule: Rule) {
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let arc = Arc::new(rule);
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// Atómicas → bucket por discriminante. Compuestas → bucket fallback.
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if let Some(trigger) = arc.when.trigger_kind() {
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let disc = EventKindDiscriminant::from(trigger);
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self.by_kind.entry(disc).or_default().push(arc.clone());
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} else {
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self.compound.push(arc.clone());
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}
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self.rules.push(arc);
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}
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pub fn remove(&mut self, id: Ulid) -> bool {
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let before = self.rules.len();
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self.rules.retain(|r| r.id != id);
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for v in self.by_kind.values_mut() {
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v.retain(|r| r.id != id);
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}
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self.compound.retain(|r| r.id != id);
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before != self.rules.len()
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}
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pub fn rules(&self) -> impl Iterator<Item = &Arc<Rule>> { self.rules.iter() }
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pub fn len(&self) -> usize { self.rules.len() }
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pub fn is_empty(&self) -> bool { self.rules.is_empty() }
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/// Despacho determinista. Devuelve reglas que matchean, ordenadas por
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/// prioridad descendente. Cada Arc<Rule> se clona (refcount) — sin copiar
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/// los datos.
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///
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/// `history` es el slice de eventos recientes (en orden cronológico,
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/// más reciente al final) usado para evaluar Sequence patterns.
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/// Para reglas Single, history se ignora.
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///
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/// Si el evento es `BusInvokeOf(_)`, también consultamos el bucket
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/// `BusInvoke` (regla genérica que ignora la cap).
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pub fn dispatch(
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&self,
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event: &EventKind,
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subject: &SubjectInfo,
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history: &[TimedEvent],
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) -> Vec<Arc<Rule>> {
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let primary = EventKindDiscriminant::from(event);
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let mut buckets: Vec<&Vec<Arc<Rule>>> = Vec::with_capacity(2);
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if let Some(v) = self.by_kind.get(&primary) {
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buckets.push(v);
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}
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if matches!(event, EventKind::BusInvokeOf(_)) {
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if let Some(v) = self.by_kind.get(&EventKindDiscriminant::BusInvoke) {
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buckets.push(v);
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}
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}
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let mut hits: Vec<Arc<Rule>> = buckets.into_iter()
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.flat_map(|v| v.iter())
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.filter(|r| matches_pattern(&r.when, event, history))
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.filter(|r| matches_scope(&r.scope, subject))
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.cloned()
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.collect();
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// Fallback: reglas compuestas (Either/All) se evalúan siempre.
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for r in &self.compound {
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if matches_pattern(&r.when, event, history) && matches_scope(&r.scope, subject) {
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hits.push(r.clone());
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}
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}
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hits.sort_by(|a, b| b.priority.cmp(&a.priority));
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hits
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}
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}
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/// Match recursivo del pattern. Atomic patterns evalúan contra el evento
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/// actual + history. Compuestos (Either/All) recursan sobre sus children.
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fn matches_pattern(pattern: &EventPattern, event: &EventKind, history: &[TimedEvent]) -> bool {
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match pattern {
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EventPattern::Single { kind } => matches_event_payload(kind, event),
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EventPattern::Sequence { kinds, within_ms } => {
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if kinds.is_empty() { return false; }
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let last_kind = kinds.last().unwrap();
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if !matches_event_payload(last_kind, event) { return false; }
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if history.len() < kinds.len() { return false; }
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let tail = &history[history.len() - kinds.len()..];
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for (t, k) in tail.iter().zip(kinds) {
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if !matches_event_payload(k, &t.kind) { return false; }
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}
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if *within_ms > 0 {
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let span = tail.last().unwrap().at.duration_since(tail.first().unwrap().at);
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if span > Duration::from_millis(*within_ms) { return false; }
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}
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true
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}
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EventPattern::Either { patterns } => {
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patterns.iter().any(|p| matches_pattern(p, event, history))
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}
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EventPattern::All { patterns } => {
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patterns.iter().all(|p| matches_pattern(p, event, history))
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}
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}
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}
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fn matches_event_payload(rule_kind: &EventKind, evt: &EventKind) -> bool {
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use EventKind::*;
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match (rule_kind, evt) {
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(EnteSpawned, EnteSpawned) => true,
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(EnteDied, EnteDied) => true,
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(BusAnnounce, BusAnnounce) => true,
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(BusInvoke, BusInvoke) | (BusInvoke, BusInvokeOf(_)) => true,
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(BusInvokeOf(want), BusInvokeOf(got)) => want == got,
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(DeviceAdded, DeviceAdded) => true,
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(DeviceRemoved, DeviceRemoved) => true,
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(Custom(want), Custom(got)) => want == got,
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_ => false,
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}
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}
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|
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fn matches_scope(scope: &Scope, subj: &SubjectInfo) -> bool {
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if scope.is_wildcard() { return true; }
|
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if let Some(id) = scope.subject_id {
|
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if subj.id != Some(id) { return false; }
|
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}
|
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if let Some(lbl) = &scope.subject_label {
|
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if subj.label.as_ref() != Some(lbl) { return false; }
|
||||
}
|
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if let Some(cap) = &scope.subject_has_cap {
|
||||
if !subj.capabilities.contains(cap) { return false; }
|
||||
}
|
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true
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::rules::{Action, EventPattern, LogLevel};
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
fn rule_single(id_str: &str, kind: EventKind, prio: u8) -> Rule {
|
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Rule {
|
||||
id: id_str.parse().unwrap(),
|
||||
priority: prio,
|
||||
when: EventPattern::Single { kind },
|
||||
then: vec![Action::Log {
|
||||
level: LogLevel::Info,
|
||||
message: id_str.into(),
|
||||
}],
|
||||
scope: Scope::default(),
|
||||
}
|
||||
}
|
||||
|
||||
fn empty_history() -> Vec<TimedEvent> { Vec::new() }
|
||||
|
||||
#[test]
|
||||
fn dispatch_picks_only_matching_kind() {
|
||||
let mut e = RuleEngine::empty();
|
||||
e.insert(rule_single("01KQQ100000000000000000001", EventKind::EnteSpawned, 5));
|
||||
e.insert(rule_single("01KQQ100000000000000000002", EventKind::EnteDied, 5));
|
||||
let hits = e.dispatch(&EventKind::EnteSpawned, &SubjectInfo::default(), &empty_history());
|
||||
assert_eq!(hits.len(), 1);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn priority_orders_descending() {
|
||||
let mut e = RuleEngine::empty();
|
||||
e.insert(rule_single("01KQQ100000000000000000003", EventKind::EnteSpawned, 1));
|
||||
e.insert(rule_single("01KQQ100000000000000000004", EventKind::EnteSpawned, 9));
|
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let hits = e.dispatch(&EventKind::EnteSpawned, &SubjectInfo::default(), &empty_history());
|
||||
assert_eq!(hits[0].priority, 9);
|
||||
assert_eq!(hits[1].priority, 1);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn scope_filters_by_label() {
|
||||
let mut e = RuleEngine::empty();
|
||||
let mut r = rule_single("01KQQ100000000000000000005", EventKind::EnteSpawned, 5);
|
||||
r.scope = Scope { subject_label: Some("foo".into()), ..Default::default() };
|
||||
e.insert(r);
|
||||
let foo = SubjectInfo { label: Some("foo".into()), ..Default::default() };
|
||||
let bar = SubjectInfo { label: Some("bar".into()), ..Default::default() };
|
||||
assert_eq!(e.dispatch(&EventKind::EnteSpawned, &foo, &empty_history()).len(), 1);
|
||||
assert_eq!(e.dispatch(&EventKind::EnteSpawned, &bar, &empty_history()).len(), 0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn bus_invoke_generic_matches_specific() {
|
||||
let mut e = RuleEngine::empty();
|
||||
e.insert(rule_single("01KQQ100000000000000000006", EventKind::BusInvoke, 5));
|
||||
let hits = e.dispatch(
|
||||
&EventKind::BusInvokeOf(Capability::LegacyLogind),
|
||||
&SubjectInfo::default(),
|
||||
&empty_history(),
|
||||
);
|
||||
assert_eq!(hits.len(), 1);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn sequence_pattern_matches_with_history() {
|
||||
let mut e = RuleEngine::empty();
|
||||
let r = Rule {
|
||||
id: "01KQQ100000000000000000007".parse().unwrap(),
|
||||
priority: 5,
|
||||
when: EventPattern::Sequence {
|
||||
kinds: vec![EventKind::EnteSpawned, EventKind::BusAnnounce],
|
||||
within_ms: 1000,
|
||||
},
|
||||
then: vec![Action::Log { level: LogLevel::Info, message: "seq".into() }],
|
||||
scope: Scope::default(),
|
||||
};
|
||||
e.insert(r);
|
||||
|
||||
let now = Instant::now();
|
||||
let history = vec![
|
||||
TimedEvent { kind: EventKind::EnteSpawned, at: now },
|
||||
TimedEvent { kind: EventKind::BusAnnounce, at: now + Duration::from_millis(50) },
|
||||
];
|
||||
let hits = e.dispatch(&EventKind::BusAnnounce, &SubjectInfo::default(), &history);
|
||||
assert_eq!(hits.len(), 1, "esperaba match secuencia, got {}", hits.len());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn sequence_rejects_outside_time_window() {
|
||||
let mut e = RuleEngine::empty();
|
||||
let r = Rule {
|
||||
id: "01KQQ100000000000000000008".parse().unwrap(),
|
||||
priority: 5,
|
||||
when: EventPattern::Sequence {
|
||||
kinds: vec![EventKind::EnteSpawned, EventKind::BusAnnounce],
|
||||
within_ms: 100,
|
||||
},
|
||||
then: vec![Action::Log { level: LogLevel::Info, message: "seq".into() }],
|
||||
scope: Scope::default(),
|
||||
};
|
||||
e.insert(r);
|
||||
let now = Instant::now();
|
||||
let history = vec![
|
||||
TimedEvent { kind: EventKind::EnteSpawned, at: now },
|
||||
TimedEvent { kind: EventKind::BusAnnounce, at: now + Duration::from_millis(500) },
|
||||
];
|
||||
let hits = e.dispatch(&EventKind::BusAnnounce, &SubjectInfo::default(), &history);
|
||||
assert!(hits.is_empty(), "no debería matchear fuera de la ventana");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn either_matches_any_branch() {
|
||||
let mut e = RuleEngine::empty();
|
||||
let r = Rule {
|
||||
id: "01KQQ100000000000000000010".parse().unwrap(),
|
||||
priority: 5,
|
||||
when: EventPattern::Either { patterns: vec![
|
||||
EventPattern::Single { kind: EventKind::EnteSpawned },
|
||||
EventPattern::Single { kind: EventKind::EnteDied },
|
||||
]},
|
||||
then: vec![Action::Log { level: LogLevel::Info, message: "either".into() }],
|
||||
scope: Scope::default(),
|
||||
};
|
||||
e.insert(r);
|
||||
assert_eq!(e.dispatch(&EventKind::EnteSpawned, &SubjectInfo::default(), &[]).len(), 1);
|
||||
assert_eq!(e.dispatch(&EventKind::EnteDied, &SubjectInfo::default(), &[]).len(), 1);
|
||||
assert_eq!(e.dispatch(&EventKind::BusAnnounce, &SubjectInfo::default(), &[]).len(), 0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn all_requires_every_branch() {
|
||||
let mut e = RuleEngine::empty();
|
||||
// All: matchear sólo si el evento actual es BusAnnounce Y la
|
||||
// secuencia EnteSpawned→BusAnnounce ocurrió en history.
|
||||
let r = Rule {
|
||||
id: "01KQQ100000000000000000011".parse().unwrap(),
|
||||
priority: 5,
|
||||
when: EventPattern::All { patterns: vec![
|
||||
EventPattern::Single { kind: EventKind::BusAnnounce },
|
||||
EventPattern::Sequence {
|
||||
kinds: vec![EventKind::EnteSpawned, EventKind::BusAnnounce],
|
||||
within_ms: 0,
|
||||
},
|
||||
]},
|
||||
then: vec![Action::Log { level: LogLevel::Info, message: "all".into() }],
|
||||
scope: Scope::default(),
|
||||
};
|
||||
e.insert(r);
|
||||
|
||||
let now = Instant::now();
|
||||
let history = vec![
|
||||
TimedEvent { kind: EventKind::EnteSpawned, at: now },
|
||||
TimedEvent { kind: EventKind::BusAnnounce, at: now + Duration::from_millis(10) },
|
||||
];
|
||||
// Single y Sequence ambos matchean → All matches.
|
||||
assert_eq!(e.dispatch(&EventKind::BusAnnounce, &SubjectInfo::default(), &history).len(), 1);
|
||||
// Sólo Single matchea (history vacío) → All no matches.
|
||||
assert!(e.dispatch(&EventKind::BusAnnounce, &SubjectInfo::default(), &[]).is_empty());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn sequence_requires_correct_order() {
|
||||
let mut e = RuleEngine::empty();
|
||||
let r = Rule {
|
||||
id: "01KQQ100000000000000000009".parse().unwrap(),
|
||||
priority: 5,
|
||||
when: EventPattern::Sequence {
|
||||
kinds: vec![EventKind::EnteSpawned, EventKind::BusAnnounce],
|
||||
within_ms: 0,
|
||||
},
|
||||
then: vec![Action::Log { level: LogLevel::Info, message: "seq".into() }],
|
||||
scope: Scope::default(),
|
||||
};
|
||||
e.insert(r);
|
||||
let now = Instant::now();
|
||||
// Orden invertido en el history.
|
||||
let history = vec![
|
||||
TimedEvent { kind: EventKind::BusAnnounce, at: now },
|
||||
TimedEvent { kind: EventKind::EnteSpawned, at: now + Duration::from_millis(10) },
|
||||
];
|
||||
// El evento actual es EnteSpawned, pero el último de la secuencia
|
||||
// requerida es BusAnnounce — no debería matchear.
|
||||
let hits = e.dispatch(&EventKind::EnteSpawned, &SubjectInfo::default(), &history);
|
||||
assert!(hits.is_empty());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
//! arje-brain-rules — motor de reglas determinista.
|
||||
//!
|
||||
//! Capa base del brain: tipos de regla (triplet Subject+Event+Action),
|
||||
//! `RuleEngine` con dispatch O(1) por discriminante de evento, y el
|
||||
//! ejecutor async de acciones. Sin dependencias estadísticas ni de UI.
|
||||
|
||||
pub mod rules;
|
||||
pub mod engine;
|
||||
pub mod dispatch;
|
||||
|
||||
pub use rules::{Action, EventKind, EventPattern, LogLevel, Rule, Scope, TimedEvent};
|
||||
pub use engine::{EventKindDiscriminant, RuleEngine, SubjectInfo};
|
||||
pub use dispatch::{dispatch_actions, ActionSink, NullSink};
|
||||
@@ -0,0 +1,216 @@
|
||||
//! Tipos de regla. La fuente de verdad del shape es esta definición Rust;
|
||||
//! `schema/rule.k` queda como referencia de diseño no cargada.
|
||||
//!
|
||||
//! Cargables desde JSON (array, objeto-con-array, o JSONL). El motor no
|
||||
//! acepta Rules construidas a mano sin pasar por validate() — ver
|
||||
//! `engine::insert`.
|
||||
|
||||
use arje_card::Capability;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::time::Instant;
|
||||
use ulid::Ulid;
|
||||
|
||||
/// Evento timestamped. El timestamp se conserva para futuras políticas de
|
||||
/// expiración por tiempo (no sólo por count). Tipo base compartido entre
|
||||
/// el motor de reglas (`engine`) y el observador estadístico (`cognitive`).
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct TimedEvent {
|
||||
pub kind: EventKind,
|
||||
pub at: Instant,
|
||||
}
|
||||
|
||||
/// Triplet [Sujeto + Evento + Acción]. Inmutable tras carga.
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
pub struct Rule {
|
||||
pub id: Ulid,
|
||||
#[serde(default = "default_priority")]
|
||||
pub priority: u8,
|
||||
pub when: EventPattern,
|
||||
pub then: Vec<Action>,
|
||||
#[serde(default)]
|
||||
pub scope: Scope,
|
||||
}
|
||||
|
||||
fn default_priority() -> u8 { 5 }
|
||||
|
||||
impl Rule {
|
||||
pub fn validate(&self) -> Result<(), RuleError> {
|
||||
if self.then.is_empty() {
|
||||
return Err(RuleError::EmptyActions);
|
||||
}
|
||||
self.when.validate_recursive()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum RuleError {
|
||||
EmptyActions,
|
||||
EmptySequence,
|
||||
EmptyCompound,
|
||||
InvalidPriority,
|
||||
}
|
||||
|
||||
impl std::fmt::Display for RuleError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
Self::EmptyActions => write!(f, "regla sin acciones"),
|
||||
Self::EmptySequence => write!(f, "Sequence pattern con kinds vacío"),
|
||||
Self::EmptyCompound => write!(f, "Either/All con patterns vacío"),
|
||||
Self::InvalidPriority => write!(f, "prioridad fuera de rango"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for RuleError {}
|
||||
|
||||
/// Match del sujeto. Vacío en todos los campos = match cualquier Ente.
|
||||
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
|
||||
pub struct Scope {
|
||||
#[serde(default, skip_serializing_if = "Option::is_none")]
|
||||
pub subject_id: Option<Ulid>,
|
||||
#[serde(default, skip_serializing_if = "Option::is_none")]
|
||||
pub subject_label: Option<String>,
|
||||
#[serde(default, skip_serializing_if = "Option::is_none")]
|
||||
pub subject_has_cap: Option<Capability>,
|
||||
}
|
||||
|
||||
impl Scope {
|
||||
pub fn is_wildcard(&self) -> bool {
|
||||
self.subject_id.is_none()
|
||||
&& self.subject_label.is_none()
|
||||
&& self.subject_has_cap.is_none()
|
||||
}
|
||||
}
|
||||
|
||||
/// Patrón de evento que dispara una regla. Tagged union — JSON con campo
|
||||
/// `type`. Soporta composición recursiva (Either/All) sobre Single y
|
||||
/// Sequence atómicos.
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
||||
#[serde(tag = "type")]
|
||||
pub enum EventPattern {
|
||||
/// Match un único evento por kind.
|
||||
Single { kind: EventKind },
|
||||
/// Match si los últimos N eventos del history coinciden en orden con
|
||||
/// `kinds`, todos dentro de `within_ms` (0 = sin límite temporal).
|
||||
Sequence {
|
||||
kinds: Vec<EventKind>,
|
||||
#[serde(default)]
|
||||
within_ms: u64,
|
||||
},
|
||||
/// OR: match si cualquier sub-pattern matchea.
|
||||
Either { patterns: Vec<EventPattern> },
|
||||
/// AND: match si todos los sub-patterns matchean simultáneamente
|
||||
/// contra el mismo (event, history).
|
||||
All { patterns: Vec<EventPattern> },
|
||||
}
|
||||
|
||||
impl EventPattern {
|
||||
/// `true` si el pattern es atómico (no recursivo) y puede ser indexado
|
||||
/// por discriminante de `EventKind` para dispatch O(1). Compuestos
|
||||
/// (Either/All) se evalúan en un bucket de fallback.
|
||||
pub fn is_simple(&self) -> bool {
|
||||
matches!(self, Self::Single { .. } | Self::Sequence { .. })
|
||||
}
|
||||
|
||||
/// Última `EventKind` que dispara la evaluación de un pattern atómico.
|
||||
/// Devuelve None para compuestos.
|
||||
pub fn trigger_kind(&self) -> Option<&EventKind> {
|
||||
match self {
|
||||
Self::Single { kind } => Some(kind),
|
||||
Self::Sequence { kinds, .. } => kinds.last(),
|
||||
Self::Either { .. } | Self::All { .. } => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Validación recursiva. Compuestos vacíos se rechazan al cargar.
|
||||
pub fn validate_recursive(&self) -> Result<(), RuleError> {
|
||||
match self {
|
||||
Self::Single { .. } => Ok(()),
|
||||
Self::Sequence { kinds, .. } => {
|
||||
if kinds.is_empty() { Err(RuleError::EmptySequence) } else { Ok(()) }
|
||||
}
|
||||
Self::Either { patterns } | Self::All { patterns } => {
|
||||
if patterns.is_empty() {
|
||||
return Err(RuleError::EmptyCompound);
|
||||
}
|
||||
for p in patterns { p.validate_recursive()?; }
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Tipo de evento que dispara reglas. Indexado por discriminante en el motor.
|
||||
/// Diseñado para que `EventKindDiscriminant::from(&kind)` sea barato (no hash
|
||||
/// del payload, sólo del tag).
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
||||
pub enum EventKind {
|
||||
EnteSpawned,
|
||||
EnteDied,
|
||||
BusAnnounce,
|
||||
BusInvoke,
|
||||
BusInvokeOf(Capability),
|
||||
DeviceAdded,
|
||||
DeviceRemoved,
|
||||
Custom(String),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
#[serde(rename_all = "lowercase")]
|
||||
pub enum LogLevel { Trace, Debug, Info, Warn, Error }
|
||||
|
||||
impl LogLevel {
|
||||
pub fn as_str(&self) -> &'static str {
|
||||
match self {
|
||||
Self::Trace => "trace",
|
||||
Self::Debug => "debug",
|
||||
Self::Info => "info",
|
||||
Self::Warn => "warn",
|
||||
Self::Error => "error",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
#[serde(tag = "kind", rename_all = "PascalCase")]
|
||||
pub enum Action {
|
||||
Log {
|
||||
#[serde(default = "default_log_level")]
|
||||
level: LogLevel,
|
||||
message: String,
|
||||
},
|
||||
Notify {
|
||||
target_id: Ulid,
|
||||
message: String,
|
||||
},
|
||||
/// `card_blob` es JSON del EntityCard codificado en base64. El motor lo
|
||||
/// decodifica y forwarda como SpawnRequest al graph.
|
||||
Spawn {
|
||||
card_blob: String,
|
||||
},
|
||||
Invoke {
|
||||
target_cap: Capability,
|
||||
/// blob crudo (en JSON viaja como base64 vía `blob_b64`).
|
||||
#[serde(with = "blob_b64")]
|
||||
blob: Vec<u8>,
|
||||
},
|
||||
Inhibit {
|
||||
reason: String,
|
||||
},
|
||||
}
|
||||
|
||||
fn default_log_level() -> LogLevel { LogLevel::Info }
|
||||
|
||||
mod blob_b64 {
|
||||
use base64::{engine::general_purpose::STANDARD, Engine};
|
||||
use serde::{Deserialize, Deserializer, Serializer};
|
||||
|
||||
pub fn serialize<S: Serializer>(bytes: &[u8], s: S) -> Result<S::Ok, S::Error> {
|
||||
s.serialize_str(&STANDARD.encode(bytes))
|
||||
}
|
||||
|
||||
pub fn deserialize<'de, D: Deserializer<'de>>(d: D) -> Result<Vec<u8>, D::Error> {
|
||||
let s = String::deserialize(d)?;
|
||||
STANDARD.decode(&s).map_err(serde::de::Error::custom)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user