gioser-graph: grid layout 3 cols, line brightness by weight, breathing animation
- Replaced force-directed layout with explicit grid: 3 columns wide, rows based on node count (minimum 3 visual rows) - Nodes are larger: 170x44px with 8px radius - Lines: color brightness + stroke opacity based on normalized weight (weight 1.0 → white #ffff, 0.5 → dimmer rgb) - CSS animation 'graph-breathe': opacity pulses slowly (4.2s ease-in-out) - Hover: drop-shadow glow + fill-opacity increase - Glow circle behind each node (subtle)
This commit is contained in:
+5
-5
@@ -8,12 +8,12 @@ export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembl
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||||
export interface InitOutput {
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readonly memory: WebAssembly.Memory;
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||||
readonly boot: () => void;
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readonly __wasm_bindgen_func_elem_219: (a: number, b: number, c: number) => void;
|
||||
readonly __wasm_bindgen_func_elem_1408: (a: number, b: number, c: number, d: number) => void;
|
||||
readonly __wasm_bindgen_func_elem_218: (a: number, b: number, c: number) => void;
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||||
readonly __wasm_bindgen_func_elem_1398: (a: number, b: number, c: number, d: number) => void;
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||||
readonly __wasm_bindgen_func_elem_217: (a: number, b: number, c: number) => void;
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||||
readonly __wasm_bindgen_func_elem_217_3: (a: number, b: number, c: number) => void;
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readonly __wasm_bindgen_func_elem_494: (a: number, b: number, c: number) => void;
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readonly __wasm_bindgen_func_elem_593: (a: number, b: number, c: number) => void;
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readonly __wasm_bindgen_func_elem_218_3: (a: number, b: number, c: number) => void;
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readonly __wasm_bindgen_func_elem_496: (a: number, b: number, c: number) => void;
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readonly __wasm_bindgen_func_elem_602: (a: number, b: number, c: number) => void;
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readonly __wasm_bindgen_func_elem_289: (a: number, b: number, c: number) => void;
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readonly __wasm_bindgen_func_elem_288: (a: number, b: number) => void;
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readonly __wbindgen_export: (a: number, b: number) => number;
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@@ -297,6 +297,16 @@ function __wbg_get_imports() {
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const ret = result;
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return ret;
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},
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__wbg_instanceof_SvgCircleElement_b8f3b45ab1053e3e: function(arg0) {
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let result;
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try {
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result = getObject(arg0) instanceof SVGCircleElement;
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} catch (_) {
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result = false;
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}
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const ret = result;
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return ret;
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},
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__wbg_instanceof_SvgElement_46537942d3e1376d: function(arg0) {
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let result;
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try {
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@@ -560,33 +570,33 @@ function __wbg_get_imports() {
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return ret;
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},
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__wbindgen_cast_0000000000000001: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 176, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_1398);
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 179, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_1408);
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return addHeapObject(ret);
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},
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__wbindgen_cast_0000000000000002: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [F64], shim_idx: 2, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_218);
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_219);
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return addHeapObject(ret);
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},
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__wbindgen_cast_0000000000000003: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("Event")], shim_idx: 6, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_217);
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_218);
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return addHeapObject(ret);
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},
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__wbindgen_cast_0000000000000004: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("KeyboardEvent")], shim_idx: 6, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_217_3);
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_218_3);
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return addHeapObject(ret);
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},
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__wbindgen_cast_0000000000000005: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("MouseEvent")], shim_idx: 137, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_494);
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_496);
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return addHeapObject(ret);
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},
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__wbindgen_cast_0000000000000006: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("MouseEvent")], shim_idx: 170, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_593);
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("MouseEvent")], shim_idx: 173, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_602);
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return addHeapObject(ret);
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},
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__wbindgen_cast_0000000000000007: function(arg0, arg1) {
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@@ -627,30 +637,30 @@ function __wasm_bindgen_func_elem_288(arg0, arg1) {
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wasm.__wasm_bindgen_func_elem_288(arg0, arg1);
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}
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function __wasm_bindgen_func_elem_217(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_217(arg0, arg1, addHeapObject(arg2));
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function __wasm_bindgen_func_elem_218(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_218(arg0, arg1, addHeapObject(arg2));
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}
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function __wasm_bindgen_func_elem_217_3(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_217_3(arg0, arg1, addHeapObject(arg2));
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function __wasm_bindgen_func_elem_218_3(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_218_3(arg0, arg1, addHeapObject(arg2));
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}
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function __wasm_bindgen_func_elem_494(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_494(arg0, arg1, addHeapObject(arg2));
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function __wasm_bindgen_func_elem_496(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_496(arg0, arg1, addHeapObject(arg2));
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}
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function __wasm_bindgen_func_elem_593(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_593(arg0, arg1, addHeapObject(arg2));
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function __wasm_bindgen_func_elem_602(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_602(arg0, arg1, addHeapObject(arg2));
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}
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function __wasm_bindgen_func_elem_289(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_289(arg0, arg1, addHeapObject(arg2));
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}
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function __wasm_bindgen_func_elem_1398(arg0, arg1, arg2) {
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function __wasm_bindgen_func_elem_1408(arg0, arg1, arg2) {
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||||
try {
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const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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||||
wasm.__wasm_bindgen_func_elem_1398(retptr, arg0, arg1, addHeapObject(arg2));
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wasm.__wasm_bindgen_func_elem_1408(retptr, arg0, arg1, addHeapObject(arg2));
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var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
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var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
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if (r1) {
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@@ -661,8 +671,8 @@ function __wasm_bindgen_func_elem_1398(arg0, arg1, arg2) {
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}
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}
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function __wasm_bindgen_func_elem_218(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_218(arg0, arg1, arg2);
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function __wasm_bindgen_func_elem_219(arg0, arg1, arg2) {
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wasm.__wasm_bindgen_func_elem_219(arg0, arg1, arg2);
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}
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function addHeapObject(obj) {
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Binary file not shown.
+5
-5
@@ -2,12 +2,12 @@
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/* eslint-disable */
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export const memory: WebAssembly.Memory;
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export const boot: () => void;
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export const __wasm_bindgen_func_elem_219: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_1408: (a: number, b: number, c: number, d: number) => void;
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export const __wasm_bindgen_func_elem_218: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_1398: (a: number, b: number, c: number, d: number) => void;
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export const __wasm_bindgen_func_elem_217: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_217_3: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_494: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_593: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_218_3: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_496: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_602: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_289: (a: number, b: number, c: number) => void;
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export const __wasm_bindgen_func_elem_288: (a: number, b: number) => void;
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export const __wbindgen_export: (a: number, b: number) => number;
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@@ -1,16 +1,11 @@
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//! `gioser-graph-web` — widget de grafo semántico SVG inline.
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//!
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//! Fetchea `GET /graph` de la API de gioser, parsea nodos + aristas,
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//! y renderiza un grafo SVG interactivo dentro de un contenedor dado.
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//!
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//! Los nodos son **rectángulos redondeados** horizontales con el texto
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//! dentro (no círculos) para mejor legibilidad. Las aristas varían en
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//! grosor según la intensidad semántica (k-NN weight).
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//!
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//! ## Contrato DOM
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//!
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//! El caller pasa un `<div>` contenedor y un callback `on_navigate(doc_id)`.
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//! El widget monta un `<svg>` dentro con viewBox fijo.
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//! Layout grid: 3 columnas, filas según la cantidad de nodos.
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//! Los nodos son rectángulos redondeados con texto + subtexto (camino).
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//! Aristas se dibujan entre todos los pares con líneas semitransparentes:
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//! mientras mayor el weight, más opaca y brillante la línea.
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//! Animación CSS de respiración suave en el SVG.
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//! Hover: glow + opacidad.
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use std::cell::RefCell;
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use std::rc::Rc;
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@@ -21,7 +16,7 @@ use wasm_bindgen::JsCast;
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use wasm_bindgen_futures::JsFuture;
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use web_sys::{
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Document, HtmlElement, MouseEvent, Response, SvgLineElement, SvgRectElement,
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SvgsvgElement, SvgTextElement,
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SvgsvgElement, SvgTextElement, SvgCircleElement,
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};
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pub(crate) fn document() -> Option<Document> {
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@@ -79,37 +74,49 @@ struct GraphStats {
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type NavCallback = Rc<RefCell<Option<Box<dyn FnMut(String)>>>>;
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const CANVAS_W: f64 = 600.0;
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const CANVAS_H: f64 = 270.0;
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/// Ancho del rectángulo nodo (horizontal para texto largo).
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const NODE_W: f64 = 120.0;
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/// Alto del rectángulo nodo.
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const NODE_H: f64 = 28.0;
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const CANVAS_W: f64 = 800.0;
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const CANVAS_H: f64 = 420.0;
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const NODE_W: f64 = 170.0; // más grandes
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const NODE_H: f64 = 44.0; // más grandes
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const COLS: usize = 3;
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const CAMINO_COLORS: &[(&str, &str)] = &[
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("logos", "#d0dbff"),
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("aire", "#d0dbff"),
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("nomos", "#f59056"),
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("fuego", "#f59056"),
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("kay", "#d49873"),
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("tierra", "#d49873"),
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("uku", "#6cd0f3"),
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("agua", "#6cd0f3"),
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("logos", "#d0dbff"), ("aire", "#d0dbff"),
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("nomos", "#f59056"), ("fuego", "#f59056"),
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("kay", "#d49873"), ("tierra", "#d49873"),
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("uku", "#6cd0f3"), ("agua", "#6cd0f3"),
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];
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fn camino_color(camino: &str) -> &str {
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for (k, v) in CAMINO_COLORS {
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if *k == camino {
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return v;
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}
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if *k == camino { return v; }
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}
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"#888888"
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}
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fn weight_alpha(w: Option<f64>) -> f64 {
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// weight 0.5 → 0.40, weight 1.0 → 0.85
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match w {
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Some(v) => 0.40 + (v - 0.5).max(0.0) * 0.9,
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None => 0.35,
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}
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.clamp(0.15, 0.95)
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}
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fn weight_stroke_color(w: Option<f64>, base: &str) -> String {
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let alpha = weight_alpha(w);
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// Extraer color base, añadir alpha
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// Asumimos formato #rrggbb
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if base.len() >= 7 && alpha < 1.0 {
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format!("{}", base) // se sobreescribe con stroke-opacity
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} else {
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base.to_string()
|
||||
}
|
||||
}
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||||
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pub struct GraphWidget {
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container: HtmlElement,
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api_url: String,
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svg: Option<SvgsvgElement>,
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nodes: Vec<NodeData>,
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edges: Vec<EdgeData>,
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on_navigate: NavCallback,
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@@ -130,7 +137,6 @@ impl GraphWidget {
|
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Self {
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container,
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api_url: api_url.to_string(),
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svg: None,
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nodes: Vec::new(),
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edges: Vec::new(),
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on_navigate: Rc::new(RefCell::new(on_navigate)),
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@@ -164,10 +170,6 @@ impl GraphWidget {
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self.nodes = nodes;
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self.edges = edges;
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||||
// Pequeño delay para evitar "Layout was forced before fully loaded"
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||||
let _ = js_sys::Promise::resolve(&JsValue::NULL);
|
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let mut_self = &*self as *const GraphWidget;
|
||||
// Render síncrono, el delay no es necesario pero mantenemos la deferencia.
|
||||
self.render();
|
||||
Ok(())
|
||||
}
|
||||
@@ -179,7 +181,7 @@ impl GraphWidget {
|
||||
return;
|
||||
}
|
||||
|
||||
let positions = force_layout(&self.nodes, &self.edges, CANVAS_W, CANVAS_H);
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||||
let positions = grid_layout(&self.nodes, CANVAS_W, CANVAS_H);
|
||||
|
||||
let ns = "http://www.w3.org/2000/svg";
|
||||
let svg: SvgsvgElement = self
|
||||
@@ -188,293 +190,285 @@ impl GraphWidget {
|
||||
.unwrap()
|
||||
.dyn_into()
|
||||
.unwrap();
|
||||
svg.set_attribute("viewBox", &format!("0 0 {} {}", CANVAS_W as u32, CANVAS_H as u32))
|
||||
.ok();
|
||||
svg.set_attribute("viewBox", &format!("0 0 {} {}", CANVAS_W as u32, CANVAS_H as u32)).ok();
|
||||
svg.set_attribute("width", "100%").ok();
|
||||
svg.set_attribute("height", &format!("{}px", CANVAS_H as u32)).ok();
|
||||
svg.set_attribute("preserveAspectRatio", "xMidYMid meet").ok();
|
||||
svg.style().set_property("display", "block").ok();
|
||||
svg.style().set_property("margin", "1.5rem auto 0").ok();
|
||||
svg.style().set_property("max-width", "100%").ok();
|
||||
svg.style()
|
||||
.set_property("background", "rgba(255,255,255,0.02)")
|
||||
.ok();
|
||||
svg.style().set_property("height", "auto").ok();
|
||||
svg.style().set_property("background", "rgba(255,255,255,0.02)").ok();
|
||||
svg.style().set_property("border-radius", "12px").ok();
|
||||
svg.style()
|
||||
.set_property("border", "1px solid rgba(216,168,93,0.15)")
|
||||
.ok();
|
||||
svg.style().set_property("border", "1px solid rgba(216,168,93,0.15)").ok();
|
||||
|
||||
// ── Aristas con grosor proporcional al weight ──
|
||||
// Estilo para animación de respiración en el SVG
|
||||
// Se añade un <style> dentro del SVG
|
||||
let style_el = self.document.create_element_ns(Some(ns), "style").unwrap();
|
||||
style_el.set_text_content(Some(
|
||||
"@keyframes graph-breathe {\
|
||||
0%, 100% { opacity: 1; }\
|
||||
50% { opacity: 0.94; }\
|
||||
}\
|
||||
.gb-svg {\
|
||||
animation: graph-breathe 4.2s ease-in-out infinite;\
|
||||
}\
|
||||
.gb-node {\
|
||||
transition: filter 250ms ease, opacity 200ms ease;\
|
||||
}\
|
||||
.gb-node:hover {\
|
||||
filter: drop-shadow(0 0 14px rgba(255,255,255,0.2));\
|
||||
}\
|
||||
.gb-line {\
|
||||
transition: opacity 300ms ease;\
|
||||
}\
|
||||
.gb-line:hover {\
|
||||
opacity: 0.9 !important;\
|
||||
}",
|
||||
));
|
||||
svg.append_child(&style_el).ok();
|
||||
|
||||
// Grupo con animación de respiración
|
||||
let breathe_group: web_sys::SvgElement = self
|
||||
.document
|
||||
.create_element_ns(Some(ns), "g")
|
||||
.unwrap()
|
||||
.dyn_into()
|
||||
.unwrap();
|
||||
breathe_group.set_attribute("class", "gb-svg").ok();
|
||||
|
||||
// Mapa: doc_id → (x, y)
|
||||
let pos_map: std::collections::HashMap<&str, (f64, f64)> = positions
|
||||
.iter()
|
||||
.map(|(id, p)| (id.as_str(), *p))
|
||||
.collect();
|
||||
|
||||
// Calcular max weight para normalizar
|
||||
let max_w = self.edges.iter()
|
||||
.filter_map(|e| e.weight)
|
||||
.fold(0.0_f64, f64::max)
|
||||
.max(0.5);
|
||||
|
||||
// ── Aristas ──
|
||||
// Agrupar por par no dirigido (source, target) para no duplicar
|
||||
let mut drawn = std::collections::HashSet::new();
|
||||
for edge in &self.edges {
|
||||
let src_pos = positions.iter().find(|(id, _)| *id == edge.source);
|
||||
let tgt_pos = positions.iter().find(|(id, _)| *id == edge.target);
|
||||
if let (Some((_, (x1, y1))), Some((_, (x2, y2)))) = (src_pos, tgt_pos) {
|
||||
let key = if edge.source < edge.target {
|
||||
(edge.source.as_str(), edge.target.as_str())
|
||||
} else {
|
||||
(edge.target.as_str(), edge.source.as_str())
|
||||
};
|
||||
if !drawn.insert(key) { continue; }
|
||||
|
||||
let src_pos = pos_map.get(edge.source.as_str());
|
||||
let tgt_pos = pos_map.get(edge.target.as_str());
|
||||
if let (Some((x1, y1)), Some((x2, y2))) = (src_pos, tgt_pos) {
|
||||
let line: SvgLineElement = self
|
||||
.document
|
||||
.create_element_ns(Some(ns), "line")
|
||||
.unwrap()
|
||||
.dyn_into()
|
||||
.unwrap();
|
||||
|
||||
// Calcular opacidad basada en weight
|
||||
let w = edge.weight.unwrap_or(0.7);
|
||||
let norm_w = (w / max_w).clamp(0.0, 1.0);
|
||||
let alpha = 0.15 + norm_w * 0.70; // 0.15 a 0.85
|
||||
|
||||
// Calcular grosor: 1 a 5 según weight normalizado
|
||||
let sw = 1.0 + norm_w * 4.0;
|
||||
|
||||
// Color: más brillante = más blanco
|
||||
let r = (255.0 - (1.0 - norm_w) * 80.0) as u32;
|
||||
let g = (255.0 - (1.0 - norm_w) * 60.0) as u32;
|
||||
let b = (255.0 - (1.0 - norm_w) * 40.0) as u32;
|
||||
|
||||
line.set_attribute("x1", &format!("{:.1}", x1)).ok();
|
||||
line.set_attribute("y1", &format!("{:.1}", y1)).ok();
|
||||
line.set_attribute("x2", &format!("{:.1}", x2)).ok();
|
||||
line.set_attribute("y2", &format!("{:.1}", y2)).ok();
|
||||
line.set_attribute("stroke", &format!("#{:02x}{:02x}{:02x}", r, g, b)).ok();
|
||||
line.set_attribute("stroke-width", &format!("{:.1}", sw)).ok();
|
||||
line.set_attribute("stroke-opacity", &format!("{:.2}", alpha)).ok();
|
||||
line.set_attribute("class", "gb-line").ok();
|
||||
|
||||
// Grosor según peso: 0.5→1, 1.0→4 (clamped)
|
||||
let sw = edge
|
||||
.weight
|
||||
.map(|w| 0.5 + (w - 0.5) * 6.0)
|
||||
.unwrap_or(1.0);
|
||||
line.set_attribute("stroke", "rgba(255,255,255,0.20)").ok();
|
||||
line.set_attribute("stroke-width", &format!("{:.1}", sw.clamp(0.5, 5.0)))
|
||||
.ok();
|
||||
|
||||
svg.append_child(&line).ok();
|
||||
breathe_group.append_child(&line).ok();
|
||||
}
|
||||
}
|
||||
|
||||
// ── Nodos como rectángulos con texto dentro ──
|
||||
// ── Nodos ──
|
||||
let on_nav = self.on_navigate.clone();
|
||||
let ns_local = ns; // copy for closure captures
|
||||
for (i, node) in self.nodes.iter().enumerate() {
|
||||
let (cx, cy) = positions.get(i).map(|(_, p)| *p).unwrap_or((100.0, 100.0));
|
||||
let Some((cx, cy)) = positions.get(i).map(|(_, p)| *p) else { continue; };
|
||||
let color = camino_color(&node.camino).to_string();
|
||||
let label = if node.name.len() > 18 {
|
||||
format!("{}…", &node.name[..16])
|
||||
let label = if node.name.len() > 20 {
|
||||
format!("{}…", &node.name[..18])
|
||||
} else {
|
||||
node.name.clone()
|
||||
};
|
||||
let camino_up = node.camino.to_uppercase();
|
||||
|
||||
// Grupo contenedor (para hover + click)
|
||||
let g: web_sys::SvgElement = self
|
||||
.document
|
||||
.create_element_ns(Some(ns_local), "g")
|
||||
.create_element_ns(Some(ns), "g")
|
||||
.unwrap()
|
||||
.dyn_into()
|
||||
.unwrap();
|
||||
g.style().set_property("cursor", "pointer").ok();
|
||||
g.set_attribute("class", "gb-node").ok();
|
||||
g.set_attribute("title", &format!("{} — {}", node.name, camino_up)).ok();
|
||||
|
||||
// Rectángulo redondeado
|
||||
let rect: SvgRectElement = self
|
||||
let rx = cx - NODE_W / 2.0;
|
||||
let ry = cy - NODE_H / 2.0;
|
||||
|
||||
// Sombra suave de fondo (círculo/glow detrás del rect)
|
||||
let glow: SvgCircleElement = self
|
||||
.document
|
||||
.create_element_ns(Some(ns_local), "rect")
|
||||
.create_element_ns(Some(ns), "circle")
|
||||
.unwrap()
|
||||
.dyn_into()
|
||||
.unwrap();
|
||||
glow.set_attribute("cx", &format!("{:.1}", cx)).ok();
|
||||
glow.set_attribute("cy", &format!("{:.1}", cy)).ok();
|
||||
glow.set_attribute("r", "30").ok();
|
||||
glow.set_attribute("fill", &color).ok();
|
||||
glow.set_attribute("fill-opacity", "0.06").ok();
|
||||
g.append_child(&glow).ok();
|
||||
|
||||
let rect: SvgRectElement = self
|
||||
.document
|
||||
.create_element_ns(Some(ns), "rect")
|
||||
.unwrap()
|
||||
.dyn_into()
|
||||
.unwrap();
|
||||
let rx = cx - NODE_W / 2.0;
|
||||
let ry = cy - NODE_H / 2.0;
|
||||
rect.set_attribute("x", &format!("{:.1}", rx)).ok();
|
||||
rect.set_attribute("y", &format!("{:.1}", ry)).ok();
|
||||
rect.set_attribute("width", &format!("{:.1}", NODE_W)).ok();
|
||||
rect.set_attribute("height", &format!("{:.1}", NODE_H)).ok();
|
||||
rect.set_attribute("rx", "6").ok();
|
||||
rect.set_attribute("ry", "6").ok();
|
||||
rect.set_attribute("rx", "8").ok();
|
||||
rect.set_attribute("ry", "8").ok();
|
||||
rect.set_attribute("fill", &color).ok();
|
||||
rect.set_attribute("fill-opacity", "0.25").ok();
|
||||
rect.set_attribute("fill-opacity", "0.28").ok();
|
||||
rect.set_attribute("stroke", &color).ok();
|
||||
rect.set_attribute("stroke-width", "1.5").ok();
|
||||
rect.set_attribute("stroke-width", "1.8").ok();
|
||||
rect.set_attribute("stroke-opacity", "0.7").ok();
|
||||
rect.style().set_property("transition", "all 200ms ease").ok();
|
||||
rect.style()
|
||||
.set_property("filter", "drop-shadow(0 0 4px rgba(255,255,255,0.06))")
|
||||
.ok();
|
||||
|
||||
// Texto dentro del rectángulo
|
||||
let text: SvgTextElement = self
|
||||
.document
|
||||
.create_element_ns(Some(ns_local), "text")
|
||||
.create_element_ns(Some(ns), "text")
|
||||
.unwrap()
|
||||
.dyn_into()
|
||||
.unwrap();
|
||||
text.set_attribute("x", &format!("{:.1}", cx)).ok();
|
||||
text.set_attribute("y", &format!("{:.1}", cy + 5.0)).ok();
|
||||
text.set_attribute("y", &format!("{:.1}", cy - 2.0)).ok();
|
||||
text.set_attribute("text-anchor", "middle").ok();
|
||||
text.set_attribute("dominant-baseline", "middle").ok();
|
||||
text.set_attribute("fill", "rgba(232,234,245,0.85)").ok();
|
||||
text.set_attribute("font-size", "12").ok();
|
||||
text.set_attribute("fill", "rgba(232,234,245,0.88)").ok();
|
||||
text.set_attribute("font-size", "13").ok();
|
||||
text.set_attribute("font-family", "Inter, system-ui, sans-serif").ok();
|
||||
text.set_attribute("font-weight", "500").ok();
|
||||
text.set_text_content(Some(&label));
|
||||
|
||||
// Subtexto (camino) más pequeño debajo
|
||||
let sub: SvgTextElement = self
|
||||
.document
|
||||
.create_element_ns(Some(ns_local), "text")
|
||||
.create_element_ns(Some(ns), "text")
|
||||
.unwrap()
|
||||
.dyn_into()
|
||||
.unwrap();
|
||||
sub.set_attribute("x", &format!("{:.1}", cx)).ok();
|
||||
sub.set_attribute("y", &format!("{:.1}", cy + 19.0)).ok();
|
||||
sub.set_attribute("y", &format!("{:.1}", cy + 15.0)).ok();
|
||||
sub.set_attribute("text-anchor", "middle").ok();
|
||||
sub.set_attribute("dominant-baseline", "middle").ok();
|
||||
sub.set_attribute("fill", "rgba(232,234,245,0.40)").ok();
|
||||
sub.set_attribute("font-size", "8").ok();
|
||||
sub.set_attribute("fill", "rgba(232,234,245,0.45)").ok();
|
||||
sub.set_attribute("font-size", "9").ok();
|
||||
sub.set_attribute("font-family", "Inter, system-ui, sans-serif").ok();
|
||||
sub.set_attribute("letter-spacing", "0.3em").ok();
|
||||
sub.set_attribute("letter-spacing", "0.25em").ok();
|
||||
sub.set_text_content(Some(&camino_up));
|
||||
|
||||
g.append_child(&rect).ok();
|
||||
g.append_child(&text).ok();
|
||||
g.append_child(&sub).ok();
|
||||
|
||||
// Hover: opacidad más alta
|
||||
// Hover glow
|
||||
let rect_clone = rect.clone();
|
||||
let color_c = color.clone();
|
||||
let glow_clone = glow.clone();
|
||||
let enter = Closure::<dyn FnMut(MouseEvent)>::new(move |_| {
|
||||
rect_clone.set_attribute("fill-opacity", "0.50").ok();
|
||||
rect_clone.set_attribute("fill-opacity", "0.55").ok();
|
||||
rect_clone.set_attribute("stroke-opacity", "1").ok();
|
||||
rect_clone
|
||||
.style()
|
||||
.set_property(
|
||||
"filter",
|
||||
&format!("drop-shadow(0 0 10px {})", color_c),
|
||||
)
|
||||
.set_property("filter", &format!("drop-shadow(0 0 12px {})", color_c))
|
||||
.ok();
|
||||
glow_clone.set_attribute("fill-opacity", "0.20").ok();
|
||||
});
|
||||
g.add_event_listener_with_callback("mouseenter", enter.as_ref().unchecked_ref())
|
||||
.ok();
|
||||
g.add_event_listener_with_callback("mouseenter", enter.as_ref().unchecked_ref()).ok();
|
||||
enter.forget();
|
||||
|
||||
let rect_clone2 = rect.clone();
|
||||
let glow_clone2 = glow.clone();
|
||||
let leave = Closure::<dyn FnMut(MouseEvent)>::new(move |_| {
|
||||
rect_clone2
|
||||
.set_attribute("fill-opacity", "0.25")
|
||||
.ok();
|
||||
rect_clone2
|
||||
.style()
|
||||
.set_property("filter", "drop-shadow(0 0 4px rgba(255,255,255,0.06))")
|
||||
.ok();
|
||||
rect_clone2.set_attribute("fill-opacity", "0.28").ok();
|
||||
rect_clone2.set_attribute("stroke-opacity", "0.7").ok();
|
||||
rect_clone2.style().set_property("filter", "none").ok();
|
||||
glow_clone2.set_attribute("fill-opacity", "0.06").ok();
|
||||
});
|
||||
g.add_event_listener_with_callback("mouseleave", leave.as_ref().unchecked_ref())
|
||||
.ok();
|
||||
g.add_event_listener_with_callback("mouseleave", leave.as_ref().unchecked_ref()).ok();
|
||||
leave.forget();
|
||||
|
||||
// Click
|
||||
let doc_id = node.doc_id.clone().unwrap_or_default();
|
||||
let on_nav2 = on_nav.clone();
|
||||
let click = Closure::<dyn FnMut(MouseEvent)>::new(move |_| {
|
||||
let mut cb = on_nav2.borrow_mut();
|
||||
if let Some(ref mut f) = *cb {
|
||||
f(doc_id.clone());
|
||||
}
|
||||
if let Some(ref mut f) = *cb { f(doc_id.clone()); }
|
||||
});
|
||||
g.add_event_listener_with_callback("click", click.as_ref().unchecked_ref())
|
||||
.ok();
|
||||
g.add_event_listener_with_callback("click", click.as_ref().unchecked_ref()).ok();
|
||||
click.forget();
|
||||
|
||||
svg.append_child(&g).ok();
|
||||
breathe_group.append_child(&g).ok();
|
||||
}
|
||||
|
||||
svg.append_child(&breathe_group).ok();
|
||||
self.container.append_child(&svg).ok();
|
||||
}
|
||||
}
|
||||
|
||||
// ─── Force-directed layout (Fruchterman-Reingold) ────────────────
|
||||
// ─── Layout grid: 3 columnas, filas según número de nodos ──────────
|
||||
|
||||
fn force_layout(
|
||||
nodes: &[NodeData],
|
||||
edges: &[EdgeData],
|
||||
w: f64,
|
||||
h: f64,
|
||||
) -> Vec<(String, (f64, f64))> {
|
||||
fn grid_layout(nodes: &[NodeData], w: f64, h: f64) -> Vec<(String, (f64, f64))> {
|
||||
let n = nodes.len();
|
||||
if n == 0 {
|
||||
return vec![];
|
||||
if n == 0 { return vec![]; }
|
||||
|
||||
let rows = (n + COLS - 1) / COLS; // ceiling div
|
||||
let actual_rows = rows.max(3); // mínimo 3 filas visuales
|
||||
let margin_x = NODE_W / 2.0 + 20.0;
|
||||
let margin_y = NODE_H / 2.0 + 16.0;
|
||||
|
||||
let usable_w = w - margin_x * 2.0;
|
||||
let usable_h = h - margin_y * 2.0;
|
||||
let col_gap = usable_w / (COLS as f64);
|
||||
let row_gap = usable_h / (actual_rows as f64);
|
||||
|
||||
let mut positions = Vec::with_capacity(n);
|
||||
for (i, node) in nodes.iter().enumerate() {
|
||||
let col = i % COLS;
|
||||
let row = i / COLS;
|
||||
// Centrar si en última fila hay menos de 3
|
||||
let offset_x = if row == rows - 1 && n % COLS != 0 {
|
||||
// centrar fila
|
||||
let remaining = n - row * COLS;
|
||||
(usable_w - remaining as f64 * col_gap) / 2.0
|
||||
} else {
|
||||
0.0
|
||||
};
|
||||
let x = margin_x + offset_x + col as f64 * col_gap + col_gap / 2.0;
|
||||
let y = margin_y + row as f64 * row_gap + row_gap / 2.0;
|
||||
// Desplazar cada fila un tercio para dar sensación de expansión vertical
|
||||
let y_adj = y; // ya está bien con el grid
|
||||
|
||||
positions.push((node.doc_id.clone().unwrap_or_default(), (x, y_adj)));
|
||||
}
|
||||
|
||||
let area = w * h;
|
||||
let k = (area / (n as f64)).sqrt() * 1.6; // más separación
|
||||
|
||||
let cx = w / 2.0;
|
||||
let cy = h / 2.0;
|
||||
let radius = (w.min(h) * 0.30).max(60.0);
|
||||
let mut positions: Vec<(f64, f64)> = nodes
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(i, _)| {
|
||||
let angle = 2.0 * std::f64::consts::PI * (i as f64) / (n as f64)
|
||||
- std::f64::consts::PI / 2.0;
|
||||
(cx + radius * angle.cos(), cy + radius * angle.sin())
|
||||
})
|
||||
.collect();
|
||||
|
||||
let id_to_idx: std::collections::HashMap<&str, usize> = nodes
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(i, node)| (node.doc_id.as_deref().unwrap_or(""), i))
|
||||
.filter(|(id, _)| !id.is_empty())
|
||||
.collect();
|
||||
|
||||
let mut adj: Vec<Vec<usize>> = vec![vec![]; n];
|
||||
for e in edges {
|
||||
if let (Some(&si), Some(&ti)) =
|
||||
(id_to_idx.get(e.source.as_str()), id_to_idx.get(e.target.as_str()))
|
||||
{
|
||||
if !adj[si].contains(&ti) {
|
||||
adj[si].push(ti);
|
||||
}
|
||||
if !adj[ti].contains(&si) {
|
||||
adj[ti].push(si);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let iterations = 80;
|
||||
let temp_init = w.max(h) / 5.0;
|
||||
let mut disp: Vec<(f64, f64)> = vec![(0.0, 0.0); n];
|
||||
let half_w = NODE_W / 2.0 + 6.0;
|
||||
let half_h = NODE_H / 2.0 + 4.0;
|
||||
|
||||
for iter in 0..iterations {
|
||||
let temp = temp_init * (1.0 - (iter as f64) / (iterations as f64));
|
||||
|
||||
for d in disp.iter_mut() {
|
||||
*d = (0.0, 0.0);
|
||||
}
|
||||
|
||||
// Repulsión
|
||||
for i in 0..n {
|
||||
for j in (i + 1)..n {
|
||||
let dx = positions[i].0 - positions[j].0;
|
||||
let dy = positions[i].1 - positions[j].1;
|
||||
let dist = (dx * dx + dy * dy).sqrt().max(1.0);
|
||||
let force = k * k / dist;
|
||||
disp[i].0 += force * dx / dist;
|
||||
disp[i].1 += force * dy / dist;
|
||||
disp[j].0 -= force * dx / dist;
|
||||
disp[j].1 -= force * dy / dist;
|
||||
}
|
||||
}
|
||||
|
||||
// Atracción en aristas
|
||||
for i in 0..n {
|
||||
for &j in &adj[i] {
|
||||
let dx = positions[j].0 - positions[i].0;
|
||||
let dy = positions[j].1 - positions[i].1;
|
||||
let dist = (dx * dx + dy * dy).sqrt().max(1.0);
|
||||
let force = dist * dist / k;
|
||||
disp[i].0 += force * dx / dist;
|
||||
disp[i].1 += force * dy / dist;
|
||||
disp[j].0 -= force * dx / dist;
|
||||
disp[j].1 -= force * dy / dist;
|
||||
}
|
||||
}
|
||||
|
||||
// Aplicar
|
||||
for i in 0..n {
|
||||
let d = (disp[i].0 * disp[i].0 + disp[i].1 * disp[i].1)
|
||||
.sqrt()
|
||||
.max(0.001);
|
||||
let step_x = (disp[i].0 / d * temp).clamp(-temp, temp);
|
||||
let step_y = (disp[i].1 / d * temp).clamp(-temp, temp);
|
||||
let new_x = (positions[i].0 + step_x).clamp(half_w, w - half_w);
|
||||
let new_y = (positions[i].1 + step_y).clamp(half_h, h - half_h);
|
||||
positions[i] = (new_x, new_y);
|
||||
}
|
||||
}
|
||||
|
||||
nodes
|
||||
.iter()
|
||||
.zip(positions.into_iter())
|
||||
.map(|(n, pos)| (n.doc_id.clone().unwrap_or_default(), pos))
|
||||
.collect()
|
||||
positions
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user