feat(pineal): cierra stub export — PlanRecorder + exporter SVG

Fase F: primer stub de pineal cerrado.

pineal-render:
- PlanRecorder — un Canvas que graba cada llamada como RenderCmd en un
  RenderPlan. Es el puente painter→backend-diferido y la infraestructura
  de testing (snapshot de planes).

pineal-export:
- svg::to_svg(plan, w, h) — RenderPlan → documento SVG completo.
  Cubre FillRect/StrokeRect/StrokeLine/StrokePolyline/DrawText +
  FillTriangleStrip (strip→polígonos con color promedio). XML-escape
  en texto. v1: clips ignorados (documentado).
- pdf queda como placeholder documentado.

Tests: 1 recorder + 4 svg (well-formed, primitivas, xml-escape,
triangle-strip→polygons). cargo check --workspace verde.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
sergio
2026-05-20 14:11:03 +00:00
parent 8cd8003dd5
commit b75e22fa91
4 changed files with 335 additions and 17 deletions
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//! Exporter SVG: un [`RenderPlan`] → documento SVG completo.
//!
//! El mismo painter que dibuja en pantalla (vía el trait `Canvas`) se
//! graba con un `PlanRecorder` y el plan resultante se vuelca acá. Un
//! solo camino de código para screen y export.
//!
//! v1: los comandos de clip (`PushClip`/`PopClip`) se ignoran — el
//! recorte no es crítico para la mayoría de exports y SVG `clipPath`
//! agrega complejidad de IDs. Se puede agregar después sin romper API.
use pineal_render::{Color, RenderCmd, RenderPlan};
use std::fmt::Write;
/// Convierte un `RenderPlan` a un documento SVG de `width × height`.
pub fn to_svg(plan: &RenderPlan, width: f32, height: f32) -> String {
let mut s = String::with_capacity(256 + plan.cmds.len() * 80);
let _ = write!(
s,
"<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"{width}\" \
height=\"{height}\" viewBox=\"0 0 {width} {height}\">"
);
for cmd in &plan.cmds {
emit_cmd(&mut s, cmd);
}
s.push_str("</svg>");
s
}
fn emit_cmd(s: &mut String, cmd: &RenderCmd) {
match cmd {
// v1: clips ignorados (ver doc del módulo).
RenderCmd::PushClip(_) | RenderCmd::PopClip => {}
RenderCmd::FillRect { rect, color } => {
let (c, a) = svg_color(*color);
let _ = write!(
s,
"<rect x=\"{}\" y=\"{}\" width=\"{}\" height=\"{}\" \
fill=\"{c}\" fill-opacity=\"{a}\"/>",
rect.x, rect.y, rect.w, rect.h
);
}
RenderCmd::StrokeRect { rect, stroke } => {
let (c, a) = svg_color(stroke.color);
let _ = write!(
s,
"<rect x=\"{}\" y=\"{}\" width=\"{}\" height=\"{}\" \
fill=\"none\" stroke=\"{c}\" stroke-opacity=\"{a}\" \
stroke-width=\"{}\"/>",
rect.x, rect.y, rect.w, rect.h, stroke.width
);
}
RenderCmd::StrokeLine { a: p0, b: p1, stroke } => {
let (c, alpha) = svg_color(stroke.color);
let _ = write!(
s,
"<line x1=\"{}\" y1=\"{}\" x2=\"{}\" y2=\"{}\" \
stroke=\"{c}\" stroke-opacity=\"{alpha}\" stroke-width=\"{}\"/>",
p0.x, p0.y, p1.x, p1.y, stroke.width
);
}
RenderCmd::StrokePolyline { coords, stroke } => {
let (c, alpha) = svg_color(stroke.color);
s.push_str("<polyline points=\"");
emit_points(s, coords);
let _ = write!(
s,
"\" fill=\"none\" stroke=\"{c}\" stroke-opacity=\"{alpha}\" \
stroke-width=\"{}\"/>",
stroke.width
);
}
RenderCmd::FillTriangleStrip { coords, colors } => {
emit_triangle_strip(s, coords, colors);
}
RenderCmd::DrawText { p, text, color, size_px } => {
let (c, a) = svg_color(*color);
let _ = write!(
s,
"<text x=\"{}\" y=\"{}\" fill=\"{c}\" fill-opacity=\"{a}\" \
font-size=\"{size_px}\">{}</text>",
p.x, p.y, escape_xml(text)
);
}
}
}
/// Emite `x0,y0 x1,y1 …` para el atributo `points` de polyline/polygon.
fn emit_points(s: &mut String, coords: &[f32]) {
for (i, pair) in coords.chunks_exact(2).enumerate() {
if i > 0 {
s.push(' ');
}
let _ = write!(s, "{},{}", pair[0], pair[1]);
}
}
/// Un triangle strip de N vértices = N-2 triángulos. Cada triángulo se
/// emite como `<polygon>` con el color promedio de sus 3 vértices (SVG
/// no tiene gradient por-vértice trivial).
fn emit_triangle_strip(s: &mut String, coords: &[f32], colors: &[Color]) {
let n = coords.len() / 2;
if n < 3 {
return;
}
for t in 0..n - 2 {
let (i0, i1, i2) = (t, t + 1, t + 2);
let avg = avg_color(&[
colors.get(i0).copied(),
colors.get(i1).copied(),
colors.get(i2).copied(),
]);
let (c, a) = svg_color(avg);
let _ = write!(
s,
"<polygon points=\"{},{} {},{} {},{}\" fill=\"{c}\" fill-opacity=\"{a}\"/>",
coords[i0 * 2], coords[i0 * 2 + 1],
coords[i1 * 2], coords[i1 * 2 + 1],
coords[i2 * 2], coords[i2 * 2 + 1],
);
}
}
fn avg_color(cs: &[Option<Color>]) -> Color {
let mut acc = Color::rgba(0.0, 0.0, 0.0, 0.0);
let mut n = 0.0;
for c in cs.iter().flatten() {
acc.r += c.r;
acc.g += c.g;
acc.b += c.b;
acc.a += c.a;
n += 1.0;
}
if n == 0.0 {
return Color::TRANSPARENT;
}
Color::rgba(acc.r / n, acc.g / n, acc.b / n, acc.a / n)
}
/// `Color` f32 → (`rgb(R,G,B)` con enteros 0-255, alpha 0-1).
fn svg_color(c: Color) -> (String, f32) {
let to255 = |v: f32| (v.clamp(0.0, 1.0) * 255.0).round() as u8;
(
format!("rgb({},{},{})", to255(c.r), to255(c.g), to255(c.b)),
c.a.clamp(0.0, 1.0),
)
}
/// Escapa los 5 caracteres especiales de XML en contenido de texto.
fn escape_xml(text: &str) -> String {
let mut out = String::with_capacity(text.len());
for ch in text.chars() {
match ch {
'&' => out.push_str("&amp;"),
'<' => out.push_str("&lt;"),
'>' => out.push_str("&gt;"),
'"' => out.push_str("&quot;"),
'\'' => out.push_str("&apos;"),
c => out.push(c),
}
}
out
}
#[cfg(test)]
mod tests {
use super::*;
use pineal_render::{Canvas, Point, Rect, StrokeStyle};
fn sample_plan() -> RenderPlan {
let mut rec = pineal_render::PlanRecorder::new();
rec.fill_rect(Rect::new(1.0, 2.0, 30.0, 40.0), Color::from_hex(0xff0000));
rec.stroke_line(
Point::new(0.0, 0.0),
Point::new(100.0, 50.0),
StrokeStyle::new(2.0, Color::BLACK),
);
rec.draw_text(Point::new(5.0, 10.0), "a<b&c", Color::WHITE, 12.0);
rec.into_plan()
}
#[test]
fn emits_well_formed_svg() {
let svg = to_svg(&sample_plan(), 200.0, 100.0);
assert!(svg.starts_with("<svg xmlns=\"http://www.w3.org/2000/svg\""));
assert!(svg.ends_with("</svg>"));
assert!(svg.contains("width=\"200\""));
assert!(svg.contains("viewBox=\"0 0 200 100\""));
}
#[test]
fn emits_each_primitive() {
let svg = to_svg(&sample_plan(), 200.0, 100.0);
assert!(svg.contains("<rect "));
assert!(svg.contains("fill=\"rgb(255,0,0)\""));
assert!(svg.contains("<line "));
assert!(svg.contains("<text "));
}
#[test]
fn escapes_xml_in_text() {
let svg = to_svg(&sample_plan(), 200.0, 100.0);
assert!(svg.contains("a&lt;b&amp;c"));
assert!(!svg.contains("a<b&c"));
}
#[test]
fn triangle_strip_becomes_polygons() {
let mut rec = pineal_render::PlanRecorder::new();
rec.fill_triangle_strip(
&[0.0, 0.0, 10.0, 0.0, 5.0, 10.0, 15.0, 10.0],
&[Color::WHITE, Color::WHITE, Color::WHITE, Color::WHITE],
);
let svg = to_svg(&rec.into_plan(), 20.0, 20.0);
// 4 vértices → 2 triángulos → 2 polígonos.
assert_eq!(svg.matches("<polygon").count(), 2);
}
}