//! Exporter SVG: un [`RenderPlan`] → documento SVG completo.
//!
//! El mismo painter que dibuja en pantalla (vía el trait `Canvas`) se
//! graba con un `PlanRecorder` y el plan resultante se vuelca acá. Un
//! solo camino de código para screen y export.
//!
//! v1: los comandos de clip (`PushClip`/`PopClip`) se ignoran — el
//! recorte no es crítico para la mayoría de exports y SVG `clipPath`
//! agrega complejidad de IDs. Se puede agregar después sin romper API.
use pineal_render::{Color, RenderCmd, RenderPlan};
use std::fmt::Write;
/// Convierte un `RenderPlan` a un documento SVG de `width × height`.
pub fn to_svg(plan: &RenderPlan, width: f32, height: f32) -> String {
let mut s = String::with_capacity(256 + plan.cmds.len() * 80);
let _ = write!(
s,
"");
s
}
fn emit_cmd(s: &mut String, cmd: &RenderCmd) {
match cmd {
// v1: clips ignorados (ver doc del módulo).
RenderCmd::PushClip(_) | RenderCmd::PopClip => {}
RenderCmd::FillRect { rect, color } => {
let (c, a) = svg_color(*color);
let _ = write!(
s,
"",
rect.x, rect.y, rect.w, rect.h
);
}
RenderCmd::StrokeRect { rect, stroke } => {
let (c, a) = svg_color(stroke.color);
let _ = write!(
s,
"",
rect.x, rect.y, rect.w, rect.h, stroke.width
);
}
RenderCmd::StrokeLine { a: p0, b: p1, stroke } => {
let (c, alpha) = svg_color(stroke.color);
let _ = write!(
s,
"",
p0.x, p0.y, p1.x, p1.y, stroke.width
);
}
RenderCmd::StrokePolyline { coords, stroke } => {
let (c, alpha) = svg_color(stroke.color);
s.push_str("",
stroke.width
);
}
RenderCmd::FillTriangleStrip { coords, colors } => {
emit_triangle_strip(s, coords, colors);
}
RenderCmd::DrawText { p, text, color, size_px } => {
let (c, a) = svg_color(*color);
let _ = write!(
s,
"{}",
p.x, p.y, escape_xml(text)
);
}
}
}
/// Emite `x0,y0 x1,y1 …` para el atributo `points` de polyline/polygon.
fn emit_points(s: &mut String, coords: &[f32]) {
for (i, pair) in coords.chunks_exact(2).enumerate() {
if i > 0 {
s.push(' ');
}
let _ = write!(s, "{},{}", pair[0], pair[1]);
}
}
/// Un triangle strip de N vértices = N-2 triángulos. Cada triángulo se
/// emite como `` con el color promedio de sus 3 vértices (SVG
/// no tiene gradient por-vértice trivial).
fn emit_triangle_strip(s: &mut String, coords: &[f32], colors: &[Color]) {
let n = coords.len() / 2;
if n < 3 {
return;
}
for t in 0..n - 2 {
let (i0, i1, i2) = (t, t + 1, t + 2);
let avg = avg_color(&[
colors.get(i0).copied(),
colors.get(i1).copied(),
colors.get(i2).copied(),
]);
let (c, a) = svg_color(avg);
let _ = write!(
s,
"",
coords[i0 * 2], coords[i0 * 2 + 1],
coords[i1 * 2], coords[i1 * 2 + 1],
coords[i2 * 2], coords[i2 * 2 + 1],
);
}
}
fn avg_color(cs: &[Option]) -> Color {
let mut acc = Color::rgba(0.0, 0.0, 0.0, 0.0);
let mut n = 0.0;
for c in cs.iter().flatten() {
acc.r += c.r;
acc.g += c.g;
acc.b += c.b;
acc.a += c.a;
n += 1.0;
}
if n == 0.0 {
return Color::TRANSPARENT;
}
Color::rgba(acc.r / n, acc.g / n, acc.b / n, acc.a / n)
}
/// `Color` f32 → (`rgb(R,G,B)` con enteros 0-255, alpha 0-1).
fn svg_color(c: Color) -> (String, f32) {
let to255 = |v: f32| (v.clamp(0.0, 1.0) * 255.0).round() as u8;
(
format!("rgb({},{},{})", to255(c.r), to255(c.g), to255(c.b)),
c.a.clamp(0.0, 1.0),
)
}
/// Escapa los 5 caracteres especiales de XML en contenido de texto.
fn escape_xml(text: &str) -> String {
let mut out = String::with_capacity(text.len());
for ch in text.chars() {
match ch {
'&' => out.push_str("&"),
'<' => out.push_str("<"),
'>' => out.push_str(">"),
'"' => out.push_str("""),
'\'' => out.push_str("'"),
c => out.push(c),
}
}
out
}
#[cfg(test)]
mod tests {
use super::*;
use pineal_render::{Canvas, Point, Rect, StrokeStyle};
fn sample_plan() -> RenderPlan {
let mut rec = pineal_render::PlanRecorder::new();
rec.fill_rect(Rect::new(1.0, 2.0, 30.0, 40.0), Color::from_hex(0xff0000));
rec.stroke_line(
Point::new(0.0, 0.0),
Point::new(100.0, 50.0),
StrokeStyle::new(2.0, Color::BLACK),
);
rec.draw_text(Point::new(5.0, 10.0), "a"));
assert!(svg.contains("width=\"200\""));
assert!(svg.contains("viewBox=\"0 0 200 100\""));
}
#[test]
fn emits_each_primitive() {
let svg = to_svg(&sample_plan(), 200.0, 100.0);
assert!(svg.contains("