06a1ca11ce
Rename clean del proyecto astrológico antes de empezar el módulo
web (fase 2 = server axum, fase 3 = cliente WASM). Hacerlo ahora
ahorra refactor de URLs, package.json, paths de assets HTML y
deploy configs que aparecerían con el nombre en cuanto exista el
server.
Mecánica:
- `git mv` de los 10 crates de módulo + 2 apps:
* `crates/modules/tahuantinsuyu/` → `cosmobiologia/`
* `crates/modules/tahuantinsuyu/tahuantinsuyu-*` →
`cosmobiologia/cosmobiologia-*`
* `crates/apps/tahuantinsuyu` y `tahuantinsuyu-cli` análogos.
- Sed sobre todos los `.rs` y `.toml`: `tahuantinsuyu` →
`cosmobiologia` (cubre crate names, deps paths, use
statements, ProjectDirs literals, binary names).
- Workspace `Cargo.toml`: members con paths nuevos.
- Memoria del proyecto (`~/.claude/.../memory/project_*.md`)
actualizada.
Cero leftovers: `grep -rn tahuantinsuyu --include="*.rs"
--include="*.toml" crates/` devuelve vacío.
DB & XDG: clean slate. La nueva app arranca con DB vacía en
`$XDG_DATA_HOME/cosmobiologia/charts.db`. Si tenías cartas
guardadas, viven todavía en `~/.local/share/tahuantinsuyu/` —
las podés migrar manualmente con un `cp`.
IDs UI inalterados: el prefijo `tts-` de gpui ElementIds queda
igual (cosmético, no afecta funcionalidad). Cambiarlo a `cb-`
ahora sería 3-4 líneas más de sed pero ningún beneficio
operativo.
Tests: 20 verdes (10 shell + 10 render math). Compila full:
`cargo check -p cosmobiologia` OK.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
320 lines
10 KiB
Rust
320 lines
10 KiB
Rust
//! Export del `RenderModel` a SVG.
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//!
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//! Genera un documento SVG standalone con la misma geometría que pinta
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//! el canvas: anillos zodiacales, cusps, planetas, aspectos. El
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//! resultado es escalable (imprimible a cualquier tamaño) y no requiere
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//! la app GPUI para verse — cualquier visor de SVG sirve.
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//!
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//! Convención de coordenadas idéntica al canvas:
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//! `screen_angle_deg = 180 - (longitude - ascendant)` con +y para abajo.
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use std::f64::consts::PI;
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use std::fmt::Write;
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use crate::{Geometry, LayerKind, RenderModel};
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/// Dimensiones default del viewport. Aspect ratio cuadrada.
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const VIEWBOX: f64 = 800.0;
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const MARGIN: f64 = 40.0;
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/// Radios normalizados — espejan los de `cosmobiologia-canvas`.
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const R_SIGN_OUTER: f64 = 1.00;
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const R_SIGN_INNER: f64 = 0.88;
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const R_TRANSITS: f64 = 0.82;
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const R_HOUSES_OUTER: f64 = 0.78;
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const R_HOUSES_INNER: f64 = 0.66;
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const R_BODIES: f64 = 0.58;
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const R_PROGRESSION: f64 = 0.48;
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const R_SOLAR_ARC: f64 = 0.40;
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const R_ASPECTS: f64 = 0.32;
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/// Convierte el `RenderModel` a un documento SVG completo.
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pub fn render_to_svg(render: &RenderModel) -> String {
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let mut out = String::with_capacity(8192);
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let r_outer = (VIEWBOX - MARGIN * 2.0) / 2.0;
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let cx = VIEWBOX / 2.0;
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let cy = VIEWBOX / 2.0;
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let asc = render.ascendant_deg as f64;
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writeln!(
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out,
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r#"<?xml version="1.0" encoding="UTF-8"?>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 {0} {1}" width="{0}" height="{1}" font-family="serif" text-anchor="middle" dominant-baseline="central">"#,
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VIEWBOX, VIEWBOX
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)
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.unwrap();
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// Fondo + título.
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writeln!(
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out,
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r##" <rect x="0" y="0" width="{0}" height="{0}" fill="#fdfaf3"/>
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<text x="{cx}" y="20" font-size="14" fill="#2a2620">{title}</text>"##,
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VIEWBOX,
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cx = cx,
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title = escape_xml(&render.title)
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)
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.unwrap();
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// Anillos base.
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for r in [R_SIGN_OUTER, R_SIGN_INNER, R_HOUSES_OUTER, R_HOUSES_INNER] {
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writeln!(
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out,
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r##" <circle cx="{cx}" cy="{cy}" r="{r}" fill="none" stroke="#a89572" stroke-width="0.6"/>"##,
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r = r * r_outer
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)
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.unwrap();
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}
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// Cusps del zodíaco cada 30°.
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for i in 0..12 {
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let lon = (i as f64) * 30.0;
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let (x1, y1) = polar(lon, asc, R_SIGN_INNER * r_outer, cx, cy);
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let (x2, y2) = polar(lon, asc, R_SIGN_OUTER * r_outer, cx, cy);
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writeln!(
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out,
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r##" <line x1="{x1:.2}" y1="{y1:.2}" x2="{x2:.2}" y2="{y2:.2}" stroke="#a89572" stroke-width="0.5"/>"##,
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)
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.unwrap();
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}
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// Glifos de signos a media-altura del dial.
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let sign_mid = (R_SIGN_OUTER + R_SIGN_INNER) / 2.0;
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for layer in &render.layers {
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if matches!(layer.kind, LayerKind::SignDial) {
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for g in &layer.glyphs {
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let (x, y) = polar(g.deg as f64, asc, sign_mid * r_outer, cx, cy);
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writeln!(
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out,
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r##" <text x="{x:.2}" y="{y:.2}" font-size="16" fill="#5a4830">{}</text>"##,
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sign_unicode(&g.symbol)
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)
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.unwrap();
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}
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}
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}
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// Cusps de casas + énfasis Asc/IC/Desc/MC.
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for layer in &render.layers {
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if matches!(layer.kind, LayerKind::Houses) {
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if let Geometry::Ring { cusps_deg } = &layer.geometry {
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for (i, c) in cusps_deg.iter().enumerate() {
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let is_angle = i == 0 || i == 3 || i == 6 || i == 9;
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let (color, w) = if is_angle {
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("#b8862e", 1.6)
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} else {
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("#9b8460", 0.5)
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};
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let (x1, y1) =
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polar(*c as f64, asc, R_HOUSES_INNER * r_outer, cx, cy);
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let (x2, y2) =
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polar(*c as f64, asc, R_HOUSES_OUTER * r_outer, cx, cy);
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writeln!(
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out,
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r##" <line x1="{x1:.2}" y1="{y1:.2}" x2="{x2:.2}" y2="{y2:.2}" stroke="{color}" stroke-width="{w}"/>"##,
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)
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.unwrap();
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}
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}
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}
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}
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// Líneas de aspectos. Para natal usamos un solo ring; para
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// cross-aspects (transit/synastry/progression/solar_arc/...) los
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// extremos van en rings distintos según el `module_id`.
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for layer in &render.layers {
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if !matches!(layer.kind, LayerKind::Aspects) {
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continue;
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}
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if let Geometry::Lines(segs) = &layer.geometry {
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let (r_from, r_to) = aspect_radii(&layer.module_id);
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for seg in segs {
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let color = aspect_color_hex(&seg.kind);
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let (x1, y1) = polar(seg.from_deg as f64, asc, r_from * r_outer, cx, cy);
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let (x2, y2) = polar(seg.to_deg as f64, asc, r_to * r_outer, cx, cy);
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writeln!(
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out,
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r##" <line x1="{x1:.2}" y1="{y1:.2}" x2="{x2:.2}" y2="{y2:.2}" stroke="{color}" stroke-width="0.6" stroke-opacity="{op:.2}"/>"##,
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op = seg.opacity
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)
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.unwrap();
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}
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}
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}
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// Glifos planetarios (natal + overlays). Cada uno en su ring.
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for layer in &render.layers {
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if !matches!(layer.kind, LayerKind::Bodies | LayerKind::Outer) {
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continue;
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}
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let ring = body_ring_radius(&layer.module_id);
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let size = if layer.module_id == "natal" { 18 } else { 14 };
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for g in &layer.glyphs {
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let (x, y) = polar(g.deg as f64, asc, ring * r_outer, cx, cy);
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let glyph = planet_unicode(&g.symbol);
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let suffix = match (g.retrograde, g.dignity_marker.as_deref()) {
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(true, Some(m)) => format!("ᴿ{}", m),
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(true, None) => "ᴿ".into(),
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(false, Some(m)) => m.to_string(),
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(false, None) => String::new(),
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};
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writeln!(
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out,
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r##" <text x="{x:.2}" y="{y:.2}" font-size="{size}" fill="#1f1812">{glyph}{suffix}</text>"##
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)
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.unwrap();
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}
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}
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// Etiquetas ASC / MC / DESC / IC en el perímetro.
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for (deg, label) in [
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(asc, "ASC"),
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(render.midheaven_deg as f64, "MC"),
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(render.descendant_deg as f64, "DESC"),
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(render.imum_coeli_deg as f64, "IC"),
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] {
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let (x, y) = polar(deg, asc, 1.06 * r_outer, cx, cy);
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writeln!(
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out,
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r##" <text x="{x:.2}" y="{y:.2}" font-size="10" fill="#b8862e">{label}</text>"##
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)
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.unwrap();
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}
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writeln!(out, "</svg>").unwrap();
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out
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}
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fn polar(longitude_deg: f64, ascendant_deg: f64, radius: f64, cx: f64, cy: f64) -> (f64, f64) {
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let deg = 180.0 - (longitude_deg - ascendant_deg);
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let rad = deg * PI / 180.0;
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(cx + radius * rad.cos(), cy + radius * rad.sin())
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}
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fn aspect_radii(module_id: &str) -> (f64, f64) {
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if crate::OUTER_RING_MODULES.contains(&module_id) {
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return (R_BODIES, R_TRANSITS);
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}
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match module_id {
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"progression" => (R_BODIES, R_PROGRESSION),
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"solar_arc" => (R_BODIES, R_SOLAR_ARC),
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_ => (R_ASPECTS, R_ASPECTS),
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}
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}
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fn body_ring_radius(module_id: &str) -> f64 {
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if crate::OUTER_RING_MODULES.contains(&module_id) {
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return R_TRANSITS;
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}
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match module_id {
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"progression" => R_PROGRESSION,
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"solar_arc" => R_SOLAR_ARC,
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_ => R_BODIES,
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}
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}
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fn sign_unicode(name: &str) -> &'static str {
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match name {
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"aries" => "♈",
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"taurus" => "♉",
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"gemini" => "♊",
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"cancer" => "♋",
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"leo" => "♌",
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"virgo" => "♍",
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"libra" => "♎",
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"scorpio" => "♏",
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"sagittarius" => "♐",
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"capricorn" => "♑",
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"aquarius" => "♒",
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"pisces" => "♓",
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_ => "?",
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}
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}
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fn planet_unicode(name: &str) -> &'static str {
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match name {
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"sun" => "☉",
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"moon" => "☽",
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"mercury" => "☿",
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"venus" => "♀",
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"mars" => "♂",
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"jupiter" => "♃",
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"saturn" => "♄",
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"uranus" => "♅",
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"neptune" => "♆",
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"pluto" => "♇",
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"north_node" => "☊",
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"south_node" => "☋",
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"chiron" => "⚷",
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"lilith" => "⚸",
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"ceres" => "⚳",
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"pallas" => "⚴",
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"juno" => "⚵",
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"vesta" => "⚶",
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_ => "•",
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}
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}
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fn aspect_color_hex(kind: &str) -> &'static str {
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match kind {
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"conjunction" => "#b8862e",
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"opposition" => "#a64a8a",
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"trine" => "#3f7d57",
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"square" => "#c64b2a",
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"sextile" => "#3a6db5",
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_ => "#8a7660",
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}
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}
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fn escape_xml(s: &str) -> String {
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s.replace('&', "&")
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.replace('<', "<")
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.replace('>', ">")
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.replace('"', """)
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.replace('\'', "'")
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::{compute_mock, ChartKind};
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use cosmobiologia_model::{Chart, ContactId, StoredBirthData, StoredChartConfig};
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fn sample_chart() -> Chart {
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Chart {
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id: cosmobiologia_model::ChartId::new(),
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contact_id: ContactId::new(),
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kind: ChartKind::Natal,
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label: "Test".into(),
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birth_data: StoredBirthData {
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year: 1987,
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month: 3,
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day: 14,
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hour: 5,
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minute: 22,
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second: 0.0,
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tz_offset_minutes: -240,
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latitude_deg: 10.0,
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longitude_deg: -66.0,
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altitude_m: 0.0,
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time_certainty: Default::default(),
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subject_name: None,
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birthplace_label: None,
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},
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config: StoredChartConfig::default(),
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related_chart_id: None,
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created_at_ms: 0,
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}
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}
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#[test]
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fn svg_well_formed_minimal() {
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let render = compute_mock(&sample_chart());
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let svg = render_to_svg(&render);
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assert!(svg.starts_with("<?xml"));
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assert!(svg.contains("<svg"));
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assert!(svg.ends_with("</svg>\n"));
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// Debe traer al menos un círculo de los rings base.
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assert!(svg.contains("<circle "));
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}
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}
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