//! Volcado headless de las primitivas nuevas del compositor (Tier 1+2 del //! roadmap PARIDAD-FLUTTER): **sombra · gradiente · borde · peso de fuente · //! radio por esquina**. Monta un árbol `View` con tarjetas que ejercitan cada //! una (y su combinación), lo pinta a una `vello::Scene` y lee la textura a //! PNG. Sirve para VERLAS sin ventana. //! //! `cargo run -p llimphi-compositor --example primitivas_demo -- [out.png]` use std::fs::File; use std::io::BufWriter; use llimphi_compositor::{measure_text_node, mount, paint, Shadow, View}; use llimphi_hal::{wgpu, Hal}; use llimphi_layout::taffy; use llimphi_layout::taffy::prelude::{length, percent, FlexDirection, Size, Style}; use llimphi_layout::taffy::{AlignItems, JustifyContent, Rect}; use llimphi_layout::LayoutTree; use llimphi_raster::peniko::{Color, Gradient}; use llimphi_raster::{vello, Renderer}; use llimphi_text::{Alignment, Typesetter}; use vello::kurbo::Point; const W: u32 = 1476; const H: u32 = 340; const FMT: wgpu::TextureFormat = wgpu::TextureFormat::Rgba8Unorm; /// Una tarjeta con título + descripción, dimensionada igual para todas. fn card(build: impl FnOnce(View<()>) -> View<()>, title: &str, fg: Color) -> View<()> { let base = View::<()>::new(Style { size: Size { width: length(180.0_f32), height: length(150.0_f32) }, flex_direction: FlexDirection::Column, align_items: Some(AlignItems::Center), justify_content: Some(JustifyContent::Center), gap: Size { width: length(0.0_f32), height: length(8.0_f32) }, ..Default::default() }) .radius(16.0); build(base).children(vec![View::<()>::new(Style { size: Size { width: percent(0.9_f32), height: length(22.0_f32) }, ..Default::default() }) .text_aligned(title.to_string(), 16.0, fg, Alignment::Center)]) } fn main() { let out = std::env::args().nth(1).unwrap_or_else(|| "primitivas.png".to_string()); let theme = llimphi_theme::Theme::light(); let panel = theme.bg_panel; let dark = Color::from_rgba8(30, 34, 44, 255); let white = Color::from_rgba8(248, 248, 250, 255); // 1) Sombra: fill plano + elevación suave. let sombra = card( |v| v.fill(panel).shadow(Shadow::soft(70, 22.0).offset(0.0, 10.0)), "Sombra", dark, ); // 2) Gradiente: relleno vertical claro→oscuro (espacio unidad [0,1]²). let grad = Gradient::new_linear(Point::new(0.0, 0.0), Point::new(0.0, 1.0)).with_stops( [Color::from_rgba8(96, 130, 220, 255), Color::from_rgba8(40, 60, 140, 255)].as_slice(), ); let gradiente = card(|v| v.fill_gradient(grad.clone()), "Gradiente", white); // 3) Borde: hairline sobre fill plano (reemplaza el truco del rect-padre). let borde = card( |v| v.fill(panel).border(1.5, theme.accent), "Borde", dark, ); // 4) Combo: gradiente + borde + sombra — el look de un botón/card moderno. let combo_grad = Gradient::new_linear(Point::new(0.0, 0.0), Point::new(1.0, 1.0)).with_stops( [Color::from_rgba8(80, 200, 140, 255), Color::from_rgba8(30, 140, 110, 255)].as_slice(), ); let combo = card( |v| { v.fill_gradient(combo_grad) .border(1.5, Color::from_rgba8(180, 240, 210, 255)) .shadow(Shadow::soft(90, 24.0).offset(0.0, 12.0)) }, "Combo", white, ); // 5) Peso de fuente: la misma palabra en 400 (normal) y 700 (bold), para // contrastar el grosor del trazo en una sola tarjeta. let line = |txt: &str, bold: bool| { let v = View::<()>::new(Style { size: Size { width: percent(0.9_f32), height: length(30.0_f32) }, ..Default::default() }) .text_aligned(txt.to_string(), 24.0, dark, Alignment::Center); if bold { v.bold() } else { v } }; let peso = View::<()>::new(Style { size: Size { width: length(180.0_f32), height: length(150.0_f32) }, flex_direction: FlexDirection::Column, align_items: Some(AlignItems::Center), justify_content: Some(JustifyContent::Center), gap: Size { width: length(0.0_f32), height: length(4.0_f32) }, ..Default::default() }) .radius(16.0) .fill(panel) .border(1.0, theme.accent) .children(vec![ line("Regular 400", false), line("Bold 700", true), View::<()>::new(Style { size: Size { width: percent(0.9_f32), height: length(20.0_f32) }, ..Default::default() }) .text_aligned("Peso", 14.0, dark, Alignment::Center), ]); // 6) Radio por esquina: esquinas asimétricas (arriba muy redondeadas, // abajo casi rectas) — el look de una pestaña / bocadillo de chat. El // borde sigue las cuatro esquinas. let esquinas = card( |v| { v.fill_gradient(grad.clone()) .border(1.5, white) .radius_corners(34.0, 34.0, 4.0, 4.0) }, "Esquinas", white, ); // 7) Overflow / ellipsis: texto largo clampado a 1 y a 2 líneas, terminando // en `…`. El ancho de la caja fuerza la envoltura; el clamp recorta. let long = "Texto largo que no entra en el ancho de esta tarjeta angosta y debe recortarse"; let clamp = |txt: &str, n: usize, h: f32| { View::<()>::new(Style { size: Size { width: percent(0.86_f32), height: length(h) }, ..Default::default() }) .text_aligned(txt.to_string(), 13.0, dark, Alignment::Start) .ellipsis(n) }; let elipsis = View::<()>::new(Style { size: Size { width: length(180.0_f32), height: length(150.0_f32) }, flex_direction: FlexDirection::Column, align_items: Some(AlignItems::Center), justify_content: Some(JustifyContent::Center), gap: Size { width: length(0.0_f32), height: length(10.0_f32) }, ..Default::default() }) .radius(16.0) .fill(panel) .border(1.0, theme.accent) .children(vec![ clamp(long, 1, 18.0), clamp(long, 2, 36.0), View::<()>::new(Style { size: Size { width: percent(0.9_f32), height: length(20.0_f32) }, ..Default::default() }) .text_aligned("Ellipsis 1·2", 14.0, dark, Alignment::Center), ]); let root = View::<()>::new(Style { size: Size { width: percent(1.0_f32), height: percent(1.0_f32) }, flex_direction: FlexDirection::Row, align_items: Some(AlignItems::Center), justify_content: Some(JustifyContent::Center), gap: Size { width: length(28.0_f32), height: length(0.0_f32) }, padding: Rect { left: length(24.0_f32), right: length(24.0_f32), top: length(24.0_f32), bottom: length(24.0_f32), }, ..Default::default() }) .fill(theme.bg_app) .children(vec![sombra, gradiente, borde, combo, peso, esquinas, elipsis]); // view → layout → scene (misma secuencia que el eventloop). let mut layout = LayoutTree::new(); let mounted = mount(&mut layout, root); let mut ts = Typesetter::new(); let computed = { let tmap = &mounted.text_measures; layout .compute_with_measure(mounted.root, (W as f32, H as f32), |nid, known, avail| { match tmap.get(&nid) { Some(tm) => measure_text_node(&mut ts, tm, known, avail), None => taffy::Size::ZERO, } }) .expect("layout") }; let mut scene = vello::Scene::new(); paint(&mut scene, &mounted, &computed, &mut ts, None, None); let hal = pollster::block_on(Hal::new(None)).expect("hal"); let mut renderer = Renderer::new(&hal).expect("renderer"); let target = hal.device.create_texture(&wgpu::TextureDescriptor { label: Some("dump-primitivas"), size: wgpu::Extent3d { width: W, height: H, depth_or_array_layers: 1 }, mip_level_count: 1, sample_count: 1, dimension: wgpu::TextureDimension::D2, format: FMT, usage: wgpu::TextureUsages::STORAGE_BINDING | wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_SRC, view_formats: &[], }); let view = target.create_view(&wgpu::TextureViewDescriptor::default()); let [r, g, b, _] = theme.bg_app.components; let bg = Color::from_rgba8((r * 255.0) as u8, (g * 255.0) as u8, (b * 255.0) as u8, 255); renderer.render_to_view(&hal, &scene, &view, W, H, bg).expect("render_to_view"); write_png(&hal, &target, &out); eprintln!("primitivas_demo: escrito {out} ({W}x{H})"); } fn write_png(hal: &Hal, target: &wgpu::Texture, path: &str) { let unpadded = (W * 4) as usize; let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT as usize; let padded = unpadded.div_ceil(align) * align; let buf = hal.device.create_buffer(&wgpu::BufferDescriptor { label: Some("readback"), size: (padded * H as usize) as u64, usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST, mapped_at_creation: false, }); let mut enc = hal .device .create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None }); enc.copy_texture_to_buffer( wgpu::TexelCopyTextureInfo { texture: target, mip_level: 0, origin: wgpu::Origin3d::ZERO, aspect: wgpu::TextureAspect::All, }, wgpu::TexelCopyBufferInfo { buffer: &buf, layout: wgpu::TexelCopyBufferLayout { offset: 0, bytes_per_row: Some(padded as u32), rows_per_image: Some(H), }, }, wgpu::Extent3d { width: W, height: H, depth_or_array_layers: 1 }, ); hal.queue.submit(std::iter::once(enc.finish())); let slice = buf.slice(..); let (tx, rx) = std::sync::mpsc::channel(); slice.map_async(wgpu::MapMode::Read, move |r| { let _ = tx.send(r); }); hal.device.poll(wgpu::PollType::wait_indefinitely()); rx.recv().unwrap().unwrap(); let data = slice.get_mapped_range(); let mut pixels = Vec::with_capacity((W * H * 4) as usize); for row in 0..H as usize { let s = row * padded; pixels.extend_from_slice(&data[s..s + unpadded]); } drop(data); buf.unmap(); let file = File::create(path).expect("png"); let mut enc = png::Encoder::new(BufWriter::new(file), W, H); enc.set_color(png::ColorType::Rgba); enc.set_depth(png::BitDepth::Eight); let mut w = enc.write_header().unwrap(); w.write_image_data(&pixels).unwrap(); }