feat: llimphi standalone — framework UI soberano extraído del monorepo
Motor gráfico Llimphi como workspace independiente: bucle Elm (input→update→view→layout→raster→present) sobre wgpu+vello+taffy+parley. Núcleo (hal/raster/layout/text/ui/theme/surface/motion/icons) + ~40 widgets + módulos, sin dependencias al resto del monorepo. cargo check --workspace pasa (64 crates). Puerta de entrada: cargo run -p llimphi-ui --example counter. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,10 @@
|
||||
# llimphi-hal
|
||||
|
||||
> Surface abstraction of [llimphi](../README.md). Multi-platform.
|
||||
|
||||
`Surface` trait that abstracts window/framebuffer/canvas. Implementations: `winit` (Linux/macOS/Windows desktop), `android` (NDK), `wawa` (kernel framebuffer). The rest of the llimphi stack talks to `Surface`; moving Wayland → Wawa is swapping the HAL, not the scene tree.
|
||||
|
||||
## Deps
|
||||
|
||||
- `winit`, `raw-window-handle`
|
||||
- `serde`, `wgpu` (re-export so widgets can paint_with)
|
||||
Reference in New Issue
Block a user