ccab39f140
Re-sincroniza las fuentes desde el monorepo (estaba en vello 0.5/wgpu 24 y con la estructura vieja de eventloop) y suma el 3D: - bump del workspace a vello 0.7 / wgpu 27 / parley 0.6, + accesskit 0.24 / accesskit_winit 0.33 / vello_hybrid 0.0.9. - nuevos crates: llimphi-3d (voxels ray-march + mallas en un depth compartido, montable dentro de un View 2D vía set_viewport+scissor) y llimphi-voxel (world-gen, personajes, director de escenas) + shared/foreign-vox (puente .vox). - README: sección "Not just 2D — a 3D voxel engine" + GIF (docs/llimphi_voxel.gif). - excluido modules/allichay (arrastra deps fuera del alcance del front-door). - cargo check --workspace: verde. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
289 lines
11 KiB
Rust
289 lines
11 KiB
Rust
//! Filmstrip headless de **`ImageFit`** (Bloque 12 de PARIDAD-FLUTTER):
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//! una misma imagen 4:3 sintética se compone en cinco rects 1:1 con
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//! `ImageFit::{Contain, Cover, Fill, None}` y, al final, un círculo
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//! redondeado al máximo con `ImageFit::Cover` para verificar que el
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//! clip respeta `radius` / `corner_radii` (caso avatar).
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//!
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//! Prueba el camino `View::image` + `View::image_fit` → `paint` (pasada
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//! de `node.image_fit` y `node_rrect` para el clip). Render headless:
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//! vello pinta a una textura y volcamos a PNG.
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//!
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//! `cargo run -p llimphi-compositor --example image_fit_demo -- [out.png]`
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use std::fs::File;
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use std::io::BufWriter;
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use std::sync::Arc;
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use llimphi_compositor::{measure_text_node, mount, paint, ImageFit, View};
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use llimphi_hal::{wgpu, Hal};
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use llimphi_layout::taffy;
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use llimphi_layout::taffy::prelude::{length, percent, FlexDirection, Size, Style};
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use llimphi_layout::taffy::{AlignItems, JustifyContent, Rect};
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use llimphi_layout::LayoutTree;
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use llimphi_raster::peniko::{
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Blob, Color, ImageAlphaType, ImageBrush as Image, ImageData, ImageFormat,
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};
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use llimphi_raster::{vello, Renderer};
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use llimphi_text::{Alignment, Typesetter};
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const W: u32 = 1500;
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const H: u32 = 380;
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const FMT: wgpu::TextureFormat = wgpu::TextureFormat::Rgba8Unorm;
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/// Imagen sintética 4:3 (`240×180`): cuadrícula de 4×3 con colores
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/// distintos por celda + cruz central blanca. Permite "ver" la
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/// diferencia entre los fits sin embeber un archivo (`Contain` deja
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/// banda, `Cover` recorta, `Fill` deforma la cruz, `None` clippea las
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/// celdas externas).
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fn make_image() -> Image {
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const IW: u32 = 240;
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const IH: u32 = 180;
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const COLS: u32 = 4;
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const ROWS: u32 = 3;
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let palette: [[u8; 3]; 12] = [
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[231, 76, 60], [241, 196, 15], [46, 204, 113], [52, 152, 219],
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[155, 89, 182], [26, 188, 156], [230, 126, 34], [149, 165, 166],
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[192, 57, 43], [243, 156, 18], [22, 160, 133], [41, 128, 185],
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];
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let mut px: Vec<u8> = Vec::with_capacity((IW * IH * 4) as usize);
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let cw = IW / COLS;
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let ch = IH / ROWS;
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for y in 0..IH {
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for x in 0..IW {
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let col = (x / cw).min(COLS - 1);
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let row = (y / ch).min(ROWS - 1);
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let idx = (row * COLS + col) as usize;
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// Cruz central blanca, ~8 px de grosor — la deformación de
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// `Fill` se hace evidente cuando los brazos cambian de razón.
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let mid_x = (x as i32 - IW as i32 / 2).abs() <= 4;
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let mid_y = (y as i32 - IH as i32 / 2).abs() <= 4;
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let [r, g, b] = if mid_x || mid_y {
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[255, 255, 255]
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} else {
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palette[idx]
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};
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px.extend_from_slice(&[r, g, b, 255]);
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}
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}
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Image::new(ImageData {
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data: Blob::new(Arc::new(px)),
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format: ImageFormat::Rgba8,
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alpha_type: ImageAlphaType::Alpha,
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width: IW,
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height: IH,
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})
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}
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/// Una "ficha" con la imagen arriba (cuadrada de 200×200) + un rótulo
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/// abajo con el nombre del fit. Cuerpo blanco con borde sutil.
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fn ficha(img: &Image, fit: ImageFit, label: &str, panel: Color, fg: Color) -> View<()> {
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let visor = View::<()>::new(Style {
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size: Size { width: length(200.0_f32), height: length(200.0_f32) },
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..Default::default()
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})
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.fill(Color::from_rgba8(30, 34, 44, 255)) // fondo gris para que `Contain` deje banda visible
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.radius(8.0)
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.border(1.0, Color::from_rgba8(60, 66, 80, 255))
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.image(img.clone())
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.image_fit(fit);
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View::<()>::new(Style {
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size: Size { width: length(220.0_f32), height: length(260.0_f32) },
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flex_direction: FlexDirection::Column,
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align_items: Some(AlignItems::Center),
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justify_content: Some(JustifyContent::FlexStart),
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gap: Size { width: length(0.0_f32), height: length(10.0_f32) },
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padding: Rect {
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left: length(10.0_f32),
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right: length(10.0_f32),
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top: length(10.0_f32),
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bottom: length(10.0_f32),
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},
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..Default::default()
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})
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.fill(panel)
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.radius(14.0)
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.border(1.0, Color::from_rgba8(220, 224, 232, 255))
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.children(vec![
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visor,
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View::<()>::new(Style {
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size: Size { width: percent(0.95_f32), height: length(20.0_f32) },
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..Default::default()
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})
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.text_aligned(label.to_string(), 14.0, fg, Alignment::Center),
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])
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}
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/// Ficha avatar: imagen rectangular 4:3 metida en un cuadrado con
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/// radio máximo (= círculo) y `Cover`. Verifica que el clip respeta el
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/// `node_rrect` (corona el caso que rompía antes del Bloque 12).
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fn avatar(img: &Image, panel: Color, fg: Color) -> View<()> {
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let crc = View::<()>::new(Style {
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size: Size { width: length(200.0_f32), height: length(200.0_f32) },
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..Default::default()
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})
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.fill(Color::from_rgba8(30, 34, 44, 255))
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.radius(100.0) // círculo completo
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.border(2.0, Color::from_rgba8(60, 66, 80, 255))
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.image(img.clone())
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.image_fit(ImageFit::Cover);
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View::<()>::new(Style {
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size: Size { width: length(220.0_f32), height: length(260.0_f32) },
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flex_direction: FlexDirection::Column,
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align_items: Some(AlignItems::Center),
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justify_content: Some(JustifyContent::FlexStart),
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gap: Size { width: length(0.0_f32), height: length(10.0_f32) },
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padding: Rect {
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left: length(10.0_f32),
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right: length(10.0_f32),
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top: length(10.0_f32),
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bottom: length(10.0_f32),
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},
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..Default::default()
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})
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.fill(panel)
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.radius(14.0)
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.border(1.0, Color::from_rgba8(220, 224, 232, 255))
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.children(vec![
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crc,
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View::<()>::new(Style {
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size: Size { width: percent(0.95_f32), height: length(20.0_f32) },
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..Default::default()
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})
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.text_aligned("Cover + radio".to_string(), 14.0, fg, Alignment::Center),
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])
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}
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fn main() {
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let out = std::env::args().nth(1).unwrap_or_else(|| "image_fit.png".to_string());
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let theme = llimphi_theme::Theme::light();
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let panel = theme.bg_panel;
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let fg = Color::from_rgba8(30, 34, 44, 255);
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let img = make_image();
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let root = View::<()>::new(Style {
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size: Size { width: percent(1.0_f32), height: percent(1.0_f32) },
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flex_direction: FlexDirection::Row,
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align_items: Some(AlignItems::Center),
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justify_content: Some(JustifyContent::Center),
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gap: Size { width: length(20.0_f32), height: length(0.0_f32) },
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padding: Rect {
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left: length(24.0_f32),
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right: length(24.0_f32),
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top: length(24.0_f32),
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bottom: length(24.0_f32),
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},
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..Default::default()
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})
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.fill(theme.bg_app)
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.children(vec![
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ficha(&img, ImageFit::Contain, "Contain", panel, fg),
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ficha(&img, ImageFit::Cover, "Cover", panel, fg),
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ficha(&img, ImageFit::Fill, "Fill", panel, fg),
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ficha(&img, ImageFit::None, "None", panel, fg),
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avatar(&img, panel, fg),
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]);
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let mut layout = LayoutTree::new();
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let mounted = mount(&mut layout, root);
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let mut ts = Typesetter::new();
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let computed = {
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let tmap = &mounted.text_measures;
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layout
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.compute_with_measure(mounted.root, (W as f32, H as f32), |nid, known, avail| {
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match tmap.get(&nid) {
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Some(tm) => measure_text_node(&mut ts, tm, known, avail),
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None => taffy::Size::ZERO,
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}
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})
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.expect("layout")
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};
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let mut scene = vello::Scene::new();
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paint(&mut scene, &mounted, &computed, &mut ts, None, None);
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let hal = pollster::block_on(Hal::new(None)).expect("hal");
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let mut renderer = Renderer::new(&hal).expect("renderer");
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let target = hal.device.create_texture(&wgpu::TextureDescriptor {
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label: Some("dump-image-fit"),
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size: wgpu::Extent3d { width: W, height: H, depth_or_array_layers: 1 },
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mip_level_count: 1,
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sample_count: 1,
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dimension: wgpu::TextureDimension::D2,
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format: FMT,
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usage: wgpu::TextureUsages::STORAGE_BINDING
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| wgpu::TextureUsages::RENDER_ATTACHMENT
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| wgpu::TextureUsages::COPY_SRC,
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view_formats: &[],
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});
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let view = target.create_view(&wgpu::TextureViewDescriptor::default());
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let [r, g, b, _] = theme.bg_app.components;
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let bg = Color::from_rgba8((r * 255.0) as u8, (g * 255.0) as u8, (b * 255.0) as u8, 255);
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renderer
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.render_to_view(&hal, &scene, &view, W, H, bg)
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.expect("render_to_view");
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write_png(&hal, &target, &out);
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eprintln!(
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"image_fit_demo: escrito {out} ({W}x{H}) — 5 fichas: Contain (deja \
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banda en el eje extra) · Cover (recorta el sobrante) · Fill (deforma \
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la cruz) · None (1:1 centrada, recorta lo que no entra) · Cover sobre \
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un cuadrado con radius=100 (avatar circular)."
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);
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}
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fn write_png(hal: &Hal, target: &wgpu::Texture, path: &str) {
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let unpadded = (W * 4) as usize;
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let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT as usize;
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let padded = unpadded.div_ceil(align) * align;
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let buf = hal.device.create_buffer(&wgpu::BufferDescriptor {
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label: Some("readback"),
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size: (padded * H as usize) as u64,
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usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST,
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mapped_at_creation: false,
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});
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let mut enc = hal
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.device
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.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
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enc.copy_texture_to_buffer(
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wgpu::TexelCopyTextureInfo {
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texture: target,
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mip_level: 0,
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origin: wgpu::Origin3d::ZERO,
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aspect: wgpu::TextureAspect::All,
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},
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wgpu::TexelCopyBufferInfo {
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buffer: &buf,
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layout: wgpu::TexelCopyBufferLayout {
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offset: 0,
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bytes_per_row: Some(padded as u32),
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rows_per_image: Some(H),
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},
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},
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wgpu::Extent3d { width: W, height: H, depth_or_array_layers: 1 },
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);
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hal.queue.submit(std::iter::once(enc.finish()));
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let slice = buf.slice(..);
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let (tx, rx) = std::sync::mpsc::channel();
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slice.map_async(wgpu::MapMode::Read, move |r| {
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let _ = tx.send(r);
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});
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hal.device.poll(wgpu::PollType::wait_indefinitely());
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rx.recv().unwrap().unwrap();
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let data = slice.get_mapped_range();
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let mut pixels = Vec::with_capacity((W * H * 4) as usize);
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for row in 0..H as usize {
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let s = row * padded;
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pixels.extend_from_slice(&data[s..s + unpadded]);
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}
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drop(data);
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buf.unmap();
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let file = File::create(path).expect("png");
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let mut enc = png::Encoder::new(BufWriter::new(file), W, H);
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enc.set_color(png::ColorType::Rgba);
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enc.set_depth(png::BitDepth::Eight);
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let mut w = enc.write_header().unwrap();
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w.write_image_data(&pixels).unwrap();
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}
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